sdl2: Use correct sdl2_console for window events

SDL_PollEvent() polls events for all windows; therefore,
sdl2_poll_events() will poll the events for all windows and not only for
the one identified by the given sdl2_console.

This should be considered in handle_windowevent(): The window affected
by the event is not necessarily the one identified by the sdl2_console
object given to sdl2_poll_events(), but the one identified by
ev->window.windowID.

Signed-off-by: Max Reitz <mreitz@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Max Reitz 2014-12-12 10:52:51 +01:00 committed by Gerd Hoffmann
parent 62959ffe45
commit 1dfc5c8808
1 changed files with 4 additions and 2 deletions

View File

@ -507,8 +507,10 @@ static void handle_mousewheel(SDL_Event *ev)
qemu_input_event_sync();
}
static void handle_windowevent(struct sdl2_console *scon, SDL_Event *ev)
static void handle_windowevent(SDL_Event *ev)
{
struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED:
{
@ -586,7 +588,7 @@ void sdl2_poll_events(struct sdl2_console *scon)
handle_mousewheel(ev);
break;
case SDL_WINDOWEVENT:
handle_windowevent(scon, ev);
handle_windowevent(ev);
break;
default:
break;