cpu: Move thread_kicked to CPUState
Change field type to bool. Signed-off-by: Andreas Färber <afaerber@suse.de>
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814e612eaf
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@ -209,7 +209,6 @@ typedef struct CPUWatchpoint {
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uint32_t stop; /* Stop request */ \
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uint32_t stopped; /* Artificially stopped */ \
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struct QemuCond *halt_cond; \
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int thread_kicked; \
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struct qemu_work_item *queued_work_first, *queued_work_last; \
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const char *cpu_model_str; \
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struct KVMState *kvm_state; \
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14
cpus.c
14
cpus.c
@ -686,13 +686,15 @@ static void flush_queued_work(CPUArchState *env)
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static void qemu_wait_io_event_common(CPUArchState *env)
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{
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CPUState *cpu = ENV_GET_CPU(env);
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if (env->stop) {
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env->stop = 0;
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env->stopped = 1;
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qemu_cond_signal(&qemu_pause_cond);
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}
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flush_queued_work(env);
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env->thread_kicked = false;
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cpu->thread_kicked = false;
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}
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static void qemu_tcg_wait_io_event(void)
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@ -866,11 +868,12 @@ static void qemu_cpu_kick_thread(CPUArchState *env)
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void qemu_cpu_kick(void *_env)
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{
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CPUArchState *env = _env;
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CPUState *cpu = ENV_GET_CPU(env);
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qemu_cond_broadcast(env->halt_cond);
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if (!tcg_enabled() && !env->thread_kicked) {
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if (!tcg_enabled() && !cpu->thread_kicked) {
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qemu_cpu_kick_thread(env);
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env->thread_kicked = true;
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cpu->thread_kicked = true;
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}
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}
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@ -878,10 +881,11 @@ void qemu_cpu_kick_self(void)
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{
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#ifndef _WIN32
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assert(cpu_single_env);
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CPUState *cpu_single_cpu = ENV_GET_CPU(cpu_single_env);
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if (!cpu_single_env->thread_kicked) {
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if (!cpu_single_cpu->thread_kicked) {
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qemu_cpu_kick_thread(cpu_single_env);
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cpu_single_env->thread_kicked = true;
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cpu_single_cpu->thread_kicked = true;
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}
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#else
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abort();
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@ -66,6 +66,7 @@ struct CPUState {
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#ifdef _WIN32
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HANDLE hThread;
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#endif
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bool thread_kicked;
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/* TODO Move common fields from CPUArchState here. */
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};
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