spice-display: access ptr_x/ptr_y under Mutex

The OpenGL-enabled SPICE code was not accessing the cursor position
under the SimpleSpiceDisplay lock.  Fix this.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180720063109.4631-2-pbonzini@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Paolo Bonzini 2018-07-20 08:31:08 +02:00 committed by Gerd Hoffmann
parent ec86faa934
commit 2480f41e68
1 changed files with 8 additions and 1 deletions

View File

@ -976,8 +976,10 @@ static void qemu_spice_gl_cursor_position(DisplayChangeListener *dcl,
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
qemu_mutex_lock(&ssd->lock);
ssd->ptr_x = pos_x;
ssd->ptr_y = pos_y;
qemu_mutex_unlock(&ssd->lock);
}
static void qemu_spice_gl_release_dmabuf(DisplayChangeListener *dcl,
@ -1055,10 +1057,15 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
}
if (render_cursor) {
int x, y;
qemu_mutex_lock(&ssd->lock);
x = ssd->ptr_x;
y = ssd->ptr_y;
qemu_mutex_unlock(&ssd->lock);
egl_texture_blit(ssd->gls, &ssd->blit_fb, &ssd->guest_fb,
!y_0_top);
egl_texture_blend(ssd->gls, &ssd->blit_fb, &ssd->cursor_fb,
!y_0_top, ssd->ptr_x, ssd->ptr_y);
!y_0_top, x, y);
glFlush();
}