chardev: tcp: postpone async connection setup

This patch allows the socket chardev async connection be setup with
non-default gcontext.  We do it by postponing the setup to machine done,
since until then we can know which context we should run the async
operation on.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Peter Xu <peterx@redhat.com>
Message-Id: <20180306053320.15401-8-peterx@redhat.com>
Acked-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Peter Xu 2018-03-06 13:33:18 +08:00 committed by Paolo Bonzini
parent 3e7d4d20d3
commit 25679e5d58

View File

@ -1005,9 +1005,8 @@ static void qmp_chardev_open_socket(Chardev *chr,
s->reconnect_time = reconnect;
}
if (s->reconnect_time) {
tcp_chr_connect_async(chr);
} else {
/* If reconnect_time is set, will do that in chr_machine_done. */
if (!s->reconnect_time) {
if (s->is_listen) {
char *name;
s->listener = qio_net_listener_new();
@ -1139,6 +1138,17 @@ char_socket_get_connected(Object *obj, Error **errp)
return s->connected;
}
static int tcp_chr_machine_done_hook(Chardev *chr)
{
SocketChardev *s = SOCKET_CHARDEV(chr);
if (s->reconnect_time) {
tcp_chr_connect_async(chr);
}
return 0;
}
static void char_socket_class_init(ObjectClass *oc, void *data)
{
ChardevClass *cc = CHARDEV_CLASS(oc);
@ -1154,6 +1164,7 @@ static void char_socket_class_init(ObjectClass *oc, void *data)
cc->chr_add_client = tcp_chr_add_client;
cc->chr_add_watch = tcp_chr_add_watch;
cc->chr_update_read_handler = tcp_chr_update_read_handler;
cc->chr_machine_done = tcp_chr_machine_done_hook;
object_class_property_add(oc, "addr", "SocketAddress",
char_socket_get_addr, NULL,