tcg/s390: Use constant pool for movi
Split out maybe_out_small_movi for use with other operations that want to add to the constant pool. Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -942,8 +942,9 @@ typedef struct {
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#define R_390_TLS_DTPOFF 55 /* Offset in TLS block. */
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#define R_390_TLS_TPOFF 56 /* Negate offset in static TLS
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block. */
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#define R_390_20 57
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/* Keep this the last entry. */
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#define R_390_NUM 57
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#define R_390_NUM 58
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/* x86-64 relocation types */
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#define R_X86_64_NONE 0 /* No reloc */
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@ -158,5 +158,6 @@ static inline void tb_target_set_jmp_target(uintptr_t tc_ptr,
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#ifdef CONFIG_SOFTMMU
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#define TCG_TARGET_NEED_LDST_LABELS
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#endif
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#define TCG_TARGET_NEED_POOL_LABELS
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#endif
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@ -29,6 +29,7 @@
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#error "unsupported code generation mode"
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#endif
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#include "tcg-pool.inc.c"
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#include "elf.h"
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/* ??? The translation blocks produced by TCG are generally small enough to
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@ -361,6 +362,7 @@ static void patch_reloc(tcg_insn_unit *code_ptr, int type,
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intptr_t value, intptr_t addend)
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{
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intptr_t pcrel2;
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uint32_t old;
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value += addend;
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pcrel2 = (tcg_insn_unit *)value - code_ptr;
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@ -374,6 +376,12 @@ static void patch_reloc(tcg_insn_unit *code_ptr, int type,
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assert(pcrel2 == (int32_t)pcrel2);
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tcg_patch32(code_ptr, pcrel2);
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break;
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case R_390_20:
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assert(value == sextract64(value, 0, 20));
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old = *(uint32_t *)code_ptr & 0xf00000ff;
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old |= ((value & 0xfff) << 16) | ((value & 0xff000) >> 4);
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tcg_patch32(code_ptr, old);
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break;
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default:
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g_assert_not_reached();
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}
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@ -562,14 +570,16 @@ static void tcg_out_mov(TCGContext *s, TCGType type, TCGReg dst, TCGReg src)
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}
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}
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/* load a register with an immediate value */
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static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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tcg_target_long sval, bool in_prologue)
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{
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static const S390Opcode lli_insns[4] = {
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RI_LLILL, RI_LLILH, RI_LLIHL, RI_LLIHH
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};
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static const S390Opcode lli_insns[4] = {
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RI_LLILL, RI_LLILH, RI_LLIHL, RI_LLIHH
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};
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static const S390Opcode ii_insns[4] = {
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RI_IILL, RI_IILH, RI_IIHL, RI_IIHH
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};
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static bool maybe_out_small_movi(TCGContext *s, TCGType type,
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TCGReg ret, tcg_target_long sval)
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{
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tcg_target_ulong uval = sval;
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int i;
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@ -581,17 +591,37 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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/* Try all 32-bit insns that can load it in one go. */
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if (sval >= -0x8000 && sval < 0x8000) {
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tcg_out_insn(s, RI, LGHI, ret, sval);
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return;
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return true;
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}
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for (i = 0; i < 4; i++) {
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tcg_target_long mask = 0xffffull << i*16;
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if ((uval & mask) == uval) {
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tcg_out_insn_RI(s, lli_insns[i], ret, uval >> i*16);
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return;
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return true;
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}
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}
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return false;
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}
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/* load a register with an immediate value */
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static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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tcg_target_long sval, bool in_prologue)
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{
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tcg_target_ulong uval;
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/* Try all 32-bit insns that can load it in one go. */
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if (maybe_out_small_movi(s, type, ret, sval)) {
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return;
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}
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uval = sval;
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if (type == TCG_TYPE_I32) {
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uval = (uint32_t)sval;
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sval = (int32_t)sval;
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}
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/* Try all 48-bit insns that can load it in one go. */
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if (s390_facilities & FACILITY_EXT_IMM) {
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if (sval == (int32_t)sval) {
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@ -603,7 +633,7 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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return;
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}
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if ((uval & 0xffffffff) == 0) {
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tcg_out_insn(s, RIL, LLIHF, ret, uval >> 31 >> 1);
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tcg_out_insn(s, RIL, LLIHF, ret, uval >> 32);
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return;
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}
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}
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@ -626,55 +656,44 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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}
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}
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/* If extended immediates are not present, then we may have to issue
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several instructions to load the low 32 bits. */
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if (!(s390_facilities & FACILITY_EXT_IMM)) {
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/* A 32-bit unsigned value can be loaded in 2 insns. And given
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that the lli_insns loop above did not succeed, we know that
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both insns are required. */
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if (uval <= 0xffffffff) {
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tcg_out_insn(s, RI, LLILL, ret, uval);
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tcg_out_insn(s, RI, IILH, ret, uval >> 16);
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return;
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}
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/* If all high bits are set, the value can be loaded in 2 or 3 insns.
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We first want to make sure that all the high bits get set. With
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luck the low 16-bits can be considered negative to perform that for
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free, otherwise we load an explicit -1. */
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if (sval >> 31 >> 1 == -1) {
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if (uval & 0x8000) {
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tcg_out_insn(s, RI, LGHI, ret, uval);
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} else {
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tcg_out_insn(s, RI, LGHI, ret, -1);
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tcg_out_insn(s, RI, IILL, ret, uval);
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}
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tcg_out_insn(s, RI, IILH, ret, uval >> 16);
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return;
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}
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/* A 32-bit unsigned value can be loaded in 2 insns. And given
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that LLILL, LLIHL, LLILF above did not succeed, we know that
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both insns are required. */
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if (uval <= 0xffffffff) {
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tcg_out_insn(s, RI, LLILL, ret, uval);
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tcg_out_insn(s, RI, IILH, ret, uval >> 16);
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return;
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}
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/* If we get here, both the high and low parts have non-zero bits. */
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/* Recurse to load the lower 32-bits. */
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tcg_out_movi(s, TCG_TYPE_I64, ret, uval & 0xffffffff);
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/* Insert data into the high 32-bits. */
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uval = uval >> 31 >> 1;
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if (s390_facilities & FACILITY_EXT_IMM) {
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if (uval < 0x10000) {
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tcg_out_insn(s, RI, IIHL, ret, uval);
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} else if ((uval & 0xffff) == 0) {
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tcg_out_insn(s, RI, IIHH, ret, uval >> 16);
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/* When allowed, stuff it in the constant pool. */
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if (!in_prologue) {
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if (USE_REG_TB) {
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tcg_out_insn(s, RXY, LG, ret, TCG_REG_TB, TCG_REG_NONE, 0);
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new_pool_label(s, sval, R_390_20, s->code_ptr - 2,
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-(intptr_t)s->code_gen_ptr);
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} else {
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tcg_out_insn(s, RIL, IIHF, ret, uval);
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tcg_out_insn(s, RIL, LGRL, ret, 0);
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new_pool_label(s, sval, R_390_PC32DBL, s->code_ptr - 2, 2);
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}
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return;
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}
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/* What's left is for the prologue, loading GUEST_BASE, and because
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it failed to match above, is known to be a full 64-bit quantity.
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We could try more than this, but it probably wouldn't pay off. */
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if (s390_facilities & FACILITY_EXT_IMM) {
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tcg_out_insn(s, RIL, LLILF, ret, uval);
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tcg_out_insn(s, RIL, IIHF, ret, uval >> 32);
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} else {
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if (uval & 0xffff) {
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tcg_out_insn(s, RI, IIHL, ret, uval);
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}
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if (uval & 0xffff0000) {
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tcg_out_insn(s, RI, IIHH, ret, uval >> 16);
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const S390Opcode *insns = lli_insns;
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int i;
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for (i = 0; i < 4; i++) {
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uint16_t part = uval >> (16 * i);
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if (part) {
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tcg_out_insn_RI(s, insns[i], ret, part);
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insns = ii_insns;
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}
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}
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}
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}
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@ -2573,6 +2592,11 @@ static void tcg_target_qemu_prologue(TCGContext *s)
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tcg_out_insn(s, RR, BCR, S390_CC_ALWAYS, TCG_REG_R14);
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}
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static void tcg_out_nop_fill(tcg_insn_unit *p, int count)
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{
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memset(p, 0x07, count * sizeof(tcg_insn_unit));
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}
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typedef struct {
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DebugFrameHeader h;
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uint8_t fde_def_cfa[4];
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