sdl: Fix full screen toggling from scaled mode
When switching to full screen mode from a scaled window, we need to resize to DisplayState's dimension, not the scaled "real" screen size. Moreover, scaling mode may have manipulated the bpp. So we need to restore it from the DisplayState as well. CC: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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ui/sdl.c
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ui/sdl.c
@ -529,7 +529,8 @@ static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state
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static void toggle_full_screen(DisplayState *ds)
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{
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gui_fullscreen = !gui_fullscreen;
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do_sdl_resize(real_screen->w, real_screen->h, real_screen->format->BitsPerPixel);
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do_sdl_resize(ds_get_width(ds), ds_get_height(ds),
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ds_get_bits_per_pixel(ds));
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if (gui_fullscreen) {
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scaling_active = 0;
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gui_saved_grab = gui_grab;
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