softfloat: Add scaling int-to-float routines
Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20180814002653.12828-2-richard.henderson@linaro.org Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
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6b699ae1be
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188
fpu/softfloat.c
188
fpu/softfloat.c
@ -1603,81 +1603,122 @@ FLOAT_TO_UINT(64, 64)
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* to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*/
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static FloatParts int_to_float(int64_t a, float_status *status)
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static FloatParts int_to_float(int64_t a, int scale, float_status *status)
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{
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FloatParts r = {};
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FloatParts r = { .sign = false };
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if (a == 0) {
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r.cls = float_class_zero;
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r.sign = false;
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} else if (a == (1ULL << 63)) {
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r.cls = float_class_normal;
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r.sign = true;
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r.frac = DECOMPOSED_IMPLICIT_BIT;
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r.exp = 63;
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} else {
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uint64_t f;
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if (a < 0) {
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f = -a;
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r.sign = true;
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} else {
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f = a;
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r.sign = false;
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}
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int shift = clz64(f) - 1;
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uint64_t f = a;
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int shift;
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r.cls = float_class_normal;
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r.exp = (DECOMPOSED_BINARY_POINT - shift);
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r.frac = f << shift;
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if (a < 0) {
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f = -f;
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r.sign = true;
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}
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shift = clz64(f) - 1;
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scale = MIN(MAX(scale, -0x10000), 0x10000);
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r.exp = DECOMPOSED_BINARY_POINT - shift + scale;
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r.frac = (shift < 0 ? DECOMPOSED_IMPLICIT_BIT : f << shift);
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}
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return r;
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}
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float16 int64_to_float16_scalbn(int64_t a, int scale, float_status *status)
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{
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FloatParts pa = int_to_float(a, scale, status);
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return float16_round_pack_canonical(pa, status);
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}
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float16 int32_to_float16_scalbn(int32_t a, int scale, float_status *status)
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{
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return int64_to_float16_scalbn(a, scale, status);
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}
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float16 int16_to_float16_scalbn(int16_t a, int scale, float_status *status)
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{
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return int64_to_float16_scalbn(a, scale, status);
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}
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float16 int64_to_float16(int64_t a, float_status *status)
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{
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FloatParts pa = int_to_float(a, status);
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return float16_round_pack_canonical(pa, status);
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return int64_to_float16_scalbn(a, 0, status);
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}
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float16 int32_to_float16(int32_t a, float_status *status)
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{
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return int64_to_float16(a, status);
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return int64_to_float16_scalbn(a, 0, status);
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}
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float16 int16_to_float16(int16_t a, float_status *status)
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{
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return int64_to_float16(a, status);
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return int64_to_float16_scalbn(a, 0, status);
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}
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float32 int64_to_float32_scalbn(int64_t a, int scale, float_status *status)
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{
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FloatParts pa = int_to_float(a, scale, status);
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return float32_round_pack_canonical(pa, status);
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}
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float32 int32_to_float32_scalbn(int32_t a, int scale, float_status *status)
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{
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return int64_to_float32_scalbn(a, scale, status);
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}
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float32 int16_to_float32_scalbn(int16_t a, int scale, float_status *status)
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{
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return int64_to_float32_scalbn(a, scale, status);
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}
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float32 int64_to_float32(int64_t a, float_status *status)
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{
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FloatParts pa = int_to_float(a, status);
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return float32_round_pack_canonical(pa, status);
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return int64_to_float32_scalbn(a, 0, status);
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}
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float32 int32_to_float32(int32_t a, float_status *status)
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{
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return int64_to_float32(a, status);
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return int64_to_float32_scalbn(a, 0, status);
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}
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float32 int16_to_float32(int16_t a, float_status *status)
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{
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return int64_to_float32(a, status);
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return int64_to_float32_scalbn(a, 0, status);
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}
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float64 int64_to_float64_scalbn(int64_t a, int scale, float_status *status)
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{
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FloatParts pa = int_to_float(a, scale, status);
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return float64_round_pack_canonical(pa, status);
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}
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float64 int32_to_float64_scalbn(int32_t a, int scale, float_status *status)
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{
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return int64_to_float64_scalbn(a, scale, status);
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}
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float64 int16_to_float64_scalbn(int16_t a, int scale, float_status *status)
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{
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return int64_to_float64_scalbn(a, scale, status);
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}
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float64 int64_to_float64(int64_t a, float_status *status)
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{
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FloatParts pa = int_to_float(a, status);
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return float64_round_pack_canonical(pa, status);
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return int64_to_float64_scalbn(a, 0, status);
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}
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float64 int32_to_float64(int32_t a, float_status *status)
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{
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return int64_to_float64(a, status);
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return int64_to_float64_scalbn(a, 0, status);
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}
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float64 int16_to_float64(int16_t a, float_status *status)
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{
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return int64_to_float64(a, status);
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return int64_to_float64_scalbn(a, 0, status);
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}
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@ -1689,73 +1730,120 @@ float64 int16_to_float64(int16_t a, float_status *status)
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* IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*/
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static FloatParts uint_to_float(uint64_t a, float_status *status)
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static FloatParts uint_to_float(uint64_t a, int scale, float_status *status)
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{
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FloatParts r = { .sign = false};
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FloatParts r = { .sign = false };
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if (a == 0) {
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r.cls = float_class_zero;
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} else {
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int spare_bits = clz64(a) - 1;
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scale = MIN(MAX(scale, -0x10000), 0x10000);
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r.cls = float_class_normal;
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r.exp = DECOMPOSED_BINARY_POINT - spare_bits;
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if (spare_bits < 0) {
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shift64RightJamming(a, -spare_bits, &a);
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if ((int64_t)a < 0) {
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r.exp = DECOMPOSED_BINARY_POINT + 1 + scale;
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shift64RightJamming(a, 1, &a);
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r.frac = a;
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} else {
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r.frac = a << spare_bits;
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int shift = clz64(a) - 1;
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r.exp = DECOMPOSED_BINARY_POINT - shift + scale;
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r.frac = a << shift;
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}
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}
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return r;
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}
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float16 uint64_to_float16_scalbn(uint64_t a, int scale, float_status *status)
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{
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FloatParts pa = uint_to_float(a, scale, status);
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return float16_round_pack_canonical(pa, status);
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}
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float16 uint32_to_float16_scalbn(uint32_t a, int scale, float_status *status)
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{
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return uint64_to_float16_scalbn(a, scale, status);
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}
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float16 uint16_to_float16_scalbn(uint16_t a, int scale, float_status *status)
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{
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return uint64_to_float16_scalbn(a, scale, status);
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}
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float16 uint64_to_float16(uint64_t a, float_status *status)
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{
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FloatParts pa = uint_to_float(a, status);
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return float16_round_pack_canonical(pa, status);
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return uint64_to_float16_scalbn(a, 0, status);
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}
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float16 uint32_to_float16(uint32_t a, float_status *status)
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{
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return uint64_to_float16(a, status);
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return uint64_to_float16_scalbn(a, 0, status);
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}
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float16 uint16_to_float16(uint16_t a, float_status *status)
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{
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return uint64_to_float16(a, status);
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return uint64_to_float16_scalbn(a, 0, status);
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}
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float32 uint64_to_float32_scalbn(uint64_t a, int scale, float_status *status)
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{
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FloatParts pa = uint_to_float(a, scale, status);
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return float32_round_pack_canonical(pa, status);
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}
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float32 uint32_to_float32_scalbn(uint32_t a, int scale, float_status *status)
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{
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return uint64_to_float32_scalbn(a, scale, status);
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}
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float32 uint16_to_float32_scalbn(uint16_t a, int scale, float_status *status)
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{
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return uint64_to_float32_scalbn(a, scale, status);
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}
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float32 uint64_to_float32(uint64_t a, float_status *status)
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{
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FloatParts pa = uint_to_float(a, status);
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return float32_round_pack_canonical(pa, status);
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return uint64_to_float32_scalbn(a, 0, status);
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}
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float32 uint32_to_float32(uint32_t a, float_status *status)
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{
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return uint64_to_float32(a, status);
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return uint64_to_float32_scalbn(a, 0, status);
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}
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float32 uint16_to_float32(uint16_t a, float_status *status)
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{
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return uint64_to_float32(a, status);
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return uint64_to_float32_scalbn(a, 0, status);
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}
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float64 uint64_to_float64_scalbn(uint64_t a, int scale, float_status *status)
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{
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FloatParts pa = uint_to_float(a, scale, status);
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return float64_round_pack_canonical(pa, status);
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}
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float64 uint32_to_float64_scalbn(uint32_t a, int scale, float_status *status)
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{
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return uint64_to_float64_scalbn(a, scale, status);
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}
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float64 uint16_to_float64_scalbn(uint16_t a, int scale, float_status *status)
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{
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return uint64_to_float64_scalbn(a, scale, status);
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}
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float64 uint64_to_float64(uint64_t a, float_status *status)
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{
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FloatParts pa = uint_to_float(a, status);
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return float64_round_pack_canonical(pa, status);
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return uint64_to_float64_scalbn(a, 0, status);
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}
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float64 uint32_to_float64(uint32_t a, float_status *status)
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{
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return uint64_to_float64(a, status);
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return uint64_to_float64_scalbn(a, 0, status);
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}
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float64 uint16_to_float64(uint16_t a, float_status *status)
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{
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return uint64_to_float64(a, status);
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return uint64_to_float64_scalbn(a, 0, status);
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}
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/* Float Min/Max */
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@ -190,22 +190,54 @@ enum {
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE integer-to-floating-point conversion routines.
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*----------------------------------------------------------------------------*/
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float16 int16_to_float16_scalbn(int16_t a, int, float_status *status);
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float16 int32_to_float16_scalbn(int32_t a, int, float_status *status);
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float16 int64_to_float16_scalbn(int64_t a, int, float_status *status);
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float16 uint16_to_float16_scalbn(uint16_t a, int, float_status *status);
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float16 uint32_to_float16_scalbn(uint32_t a, int, float_status *status);
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float16 uint64_to_float16_scalbn(uint64_t a, int, float_status *status);
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float16 int16_to_float16(int16_t a, float_status *status);
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float16 int32_to_float16(int32_t a, float_status *status);
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float16 int64_to_float16(int64_t a, float_status *status);
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float16 uint16_to_float16(uint16_t a, float_status *status);
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float16 uint32_to_float16(uint32_t a, float_status *status);
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float16 uint64_to_float16(uint64_t a, float_status *status);
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float32 int16_to_float32_scalbn(int16_t, int, float_status *status);
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float32 int32_to_float32_scalbn(int32_t, int, float_status *status);
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float32 int64_to_float32_scalbn(int64_t, int, float_status *status);
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float32 uint16_to_float32_scalbn(uint16_t, int, float_status *status);
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float32 uint32_to_float32_scalbn(uint32_t, int, float_status *status);
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float32 uint64_to_float32_scalbn(uint64_t, int, float_status *status);
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float32 int16_to_float32(int16_t, float_status *status);
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float32 int32_to_float32(int32_t, float_status *status);
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float64 int16_to_float64(int16_t, float_status *status);
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float64 int32_to_float64(int32_t, float_status *status);
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float32 int64_to_float32(int64_t, float_status *status);
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float32 uint16_to_float32(uint16_t, float_status *status);
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float32 uint32_to_float32(uint32_t, float_status *status);
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float32 uint64_to_float32(uint64_t, float_status *status);
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float64 int16_to_float64_scalbn(int16_t, int, float_status *status);
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float64 int32_to_float64_scalbn(int32_t, int, float_status *status);
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float64 int64_to_float64_scalbn(int64_t, int, float_status *status);
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float64 uint16_to_float64_scalbn(uint16_t, int, float_status *status);
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float64 uint32_to_float64_scalbn(uint32_t, int, float_status *status);
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float64 uint64_to_float64_scalbn(uint64_t, int, float_status *status);
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float64 int16_to_float64(int16_t, float_status *status);
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float64 int32_to_float64(int32_t, float_status *status);
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float64 int64_to_float64(int64_t, float_status *status);
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float64 uint16_to_float64(uint16_t, float_status *status);
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float64 uint32_to_float64(uint32_t, float_status *status);
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floatx80 int32_to_floatx80(int32_t, float_status *status);
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float128 int32_to_float128(int32_t, float_status *status);
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float32 int64_to_float32(int64_t, float_status *status);
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float64 int64_to_float64(int64_t, float_status *status);
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floatx80 int64_to_floatx80(int64_t, float_status *status);
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float128 int64_to_float128(int64_t, float_status *status);
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float32 uint64_to_float32(uint64_t, float_status *status);
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float64 uint64_to_float64(uint64_t, float_status *status);
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floatx80 int32_to_floatx80(int32_t, float_status *status);
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floatx80 int64_to_floatx80(int64_t, float_status *status);
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float128 int32_to_float128(int32_t, float_status *status);
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float128 int64_to_float128(int64_t, float_status *status);
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float128 uint64_to_float128(uint64_t, float_status *status);
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/*----------------------------------------------------------------------------
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@ -227,12 +259,6 @@ int64_t float16_to_int64(float16, float_status *status);
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uint64_t float16_to_uint64(float16 a, float_status *status);
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int64_t float16_to_int64_round_to_zero(float16, float_status *status);
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uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *status);
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float16 int16_to_float16(int16_t a, float_status *status);
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float16 int32_to_float16(int32_t a, float_status *status);
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float16 int64_to_float16(int64_t a, float_status *status);
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float16 uint16_to_float16(uint16_t a, float_status *status);
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float16 uint32_to_float16(uint32_t a, float_status *status);
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float16 uint64_to_float16(uint64_t a, float_status *status);
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/*----------------------------------------------------------------------------
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| Software half-precision operations.
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