display: avoid multi-statement macro

For blizzard, pl110 and tc6393xb this is harmless, but for pxa2xx
Coverity noticed that it is used inside an "if" statement.
Fix it because it's the file with the highest number of defects
in the whole QEMU tree!  Use "do...while (0)", or just remove the
semicolon if there's a single statement in the macro.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
Paolo Bonzini 2014-01-31 14:47:33 +00:00 committed by Peter Maydell
parent b48adc0d30
commit 2cdaca90dd
4 changed files with 59 additions and 29 deletions

View File

@ -18,25 +18,35 @@
* with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#define SKIP_PIXEL(to) to += deststep
#define SKIP_PIXEL(to) (to += deststep)
#if DEPTH == 8
# define PIXEL_TYPE uint8_t
# define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to)
# define COPY_PIXEL1(to, from) *to ++ = from
# define PIXEL_TYPE uint8_t
# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
# define COPY_PIXEL1(to, from) (*to++ = from)
#elif DEPTH == 15 || DEPTH == 16
# define PIXEL_TYPE uint16_t
# define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to)
# define COPY_PIXEL1(to, from) *to ++ = from
# define PIXEL_TYPE uint16_t
# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
# define COPY_PIXEL1(to, from) (*to++ = from)
#elif DEPTH == 24
# define PIXEL_TYPE uint8_t
# define COPY_PIXEL(to, from) \
to[0] = from; to[1] = (from) >> 8; to[2] = (from) >> 16; SKIP_PIXEL(to)
# define COPY_PIXEL1(to, from) \
*to ++ = from; *to ++ = (from) >> 8; *to ++ = (from) >> 16
# define PIXEL_TYPE uint8_t
# define COPY_PIXEL(to, from) \
do { \
to[0] = from; \
to[1] = (from) >> 8; \
to[2] = (from) >> 16; \
SKIP_PIXEL(to); \
} while (0)
# define COPY_PIXEL1(to, from) \
do { \
*to++ = from; \
*to++ = (from) >> 8; \
*to++ = (from) >> 16; \
} while (0)
#elif DEPTH == 32
# define PIXEL_TYPE uint32_t
# define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to)
# define COPY_PIXEL1(to, from) *to ++ = from
# define PIXEL_TYPE uint32_t
# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
# define COPY_PIXEL1(to, from) (*to++ = from)
#else
# error unknown bit depth
#endif

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@ -14,12 +14,16 @@
#if BITS == 8
#define COPY_PIXEL(to, from) *(to++) = from
#elif BITS == 15 || BITS == 16
#define COPY_PIXEL(to, from) *(uint16_t *)to = from; to += 2;
#define COPY_PIXEL(to, from) do { *(uint16_t *)to = from; to += 2; } while (0)
#elif BITS == 24
#define COPY_PIXEL(to, from) \
*(to++) = from; *(to++) = (from) >> 8; *(to++) = (from) >> 16
#define COPY_PIXEL(to, from) \
do { \
*(to++) = from; \
*(to++) = (from) >> 8; \
*(to++) = (from) >> 16; \
} while (0)
#elif BITS == 32
#define COPY_PIXEL(to, from) *(uint32_t *)to = from; to += 4;
#define COPY_PIXEL(to, from) do { *(uint32_t *)to = from; to += 4; } while (0)
#else
#error unknown bit depth
#endif

View File

@ -11,14 +11,26 @@
# define SKIP_PIXEL(to) to += deststep
#if BITS == 8
# define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to)
# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
#elif BITS == 15 || BITS == 16
# define COPY_PIXEL(to, from) *(uint16_t *) to = from; SKIP_PIXEL(to)
# define COPY_PIXEL(to, from) \
do { \
*(uint16_t *) to = from; \
SKIP_PIXEL(to); \
} while (0)
#elif BITS == 24
# define COPY_PIXEL(to, from) \
*(uint16_t *) to = from; *(to + 2) = (from) >> 16; SKIP_PIXEL(to)
# define COPY_PIXEL(to, from) \
do { \
*(uint16_t *) to = from; \
*(to + 2) = (from) >> 16; \
SKIP_PIXEL(to); \
} while (0)
#elif BITS == 32
# define COPY_PIXEL(to, from) *(uint32_t *) to = from; SKIP_PIXEL(to)
# define COPY_PIXEL(to, from) \
do { \
*(uint32_t *) to = from; \
SKIP_PIXEL(to); \
} while (0)
#else
# error unknown bit depth
#endif

View File

@ -22,14 +22,18 @@
*/
#if BITS == 8
# define SET_PIXEL(addr, color) *(uint8_t*)addr = color;
# define SET_PIXEL(addr, color) (*(uint8_t *)addr = color)
#elif BITS == 15 || BITS == 16
# define SET_PIXEL(addr, color) *(uint16_t*)addr = color;
# define SET_PIXEL(addr, color) (*(uint16_t *)addr = color)
#elif BITS == 24
# define SET_PIXEL(addr, color) \
addr[0] = color; addr[1] = (color) >> 8; addr[2] = (color) >> 16;
# define SET_PIXEL(addr, color) \
do { \
addr[0] = color; \
addr[1] = (color) >> 8; \
addr[2] = (color) >> 16; \
} while (0)
#elif BITS == 32
# define SET_PIXEL(addr, color) *(uint32_t*)addr = color;
# define SET_PIXEL(addr, color) (*(uint32_t *)addr = color)
#else
# error unknown bit depth
#endif