display: avoid multi-statement macro
For blizzard, pl110 and tc6393xb this is harmless, but for pxa2xx Coverity noticed that it is used inside an "if" statement. Fix it because it's the file with the highest number of defects in the whole QEMU tree! Use "do...while (0)", or just remove the semicolon if there's a single statement in the macro. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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@ -18,25 +18,35 @@
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* with this program; if not, see <http://www.gnu.org/licenses/>.
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*/
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#define SKIP_PIXEL(to) to += deststep
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#define SKIP_PIXEL(to) (to += deststep)
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#if DEPTH == 8
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# define PIXEL_TYPE uint8_t
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# define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to)
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# define COPY_PIXEL1(to, from) *to ++ = from
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# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
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# define COPY_PIXEL1(to, from) (*to++ = from)
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#elif DEPTH == 15 || DEPTH == 16
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# define PIXEL_TYPE uint16_t
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# define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to)
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# define COPY_PIXEL1(to, from) *to ++ = from
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# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
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# define COPY_PIXEL1(to, from) (*to++ = from)
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#elif DEPTH == 24
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# define PIXEL_TYPE uint8_t
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# define COPY_PIXEL(to, from) \
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to[0] = from; to[1] = (from) >> 8; to[2] = (from) >> 16; SKIP_PIXEL(to)
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do { \
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to[0] = from; \
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to[1] = (from) >> 8; \
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to[2] = (from) >> 16; \
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SKIP_PIXEL(to); \
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} while (0)
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# define COPY_PIXEL1(to, from) \
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*to ++ = from; *to ++ = (from) >> 8; *to ++ = (from) >> 16
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do { \
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*to++ = from; \
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*to++ = (from) >> 8; \
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*to++ = (from) >> 16; \
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} while (0)
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#elif DEPTH == 32
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# define PIXEL_TYPE uint32_t
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# define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to)
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# define COPY_PIXEL1(to, from) *to ++ = from
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# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
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# define COPY_PIXEL1(to, from) (*to++ = from)
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#else
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# error unknown bit depth
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#endif
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@ -14,12 +14,16 @@
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#if BITS == 8
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#define COPY_PIXEL(to, from) *(to++) = from
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#elif BITS == 15 || BITS == 16
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#define COPY_PIXEL(to, from) *(uint16_t *)to = from; to += 2;
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#define COPY_PIXEL(to, from) do { *(uint16_t *)to = from; to += 2; } while (0)
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#elif BITS == 24
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#define COPY_PIXEL(to, from) \
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*(to++) = from; *(to++) = (from) >> 8; *(to++) = (from) >> 16
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do { \
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*(to++) = from; \
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*(to++) = (from) >> 8; \
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*(to++) = (from) >> 16; \
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} while (0)
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#elif BITS == 32
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#define COPY_PIXEL(to, from) *(uint32_t *)to = from; to += 4;
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#define COPY_PIXEL(to, from) do { *(uint32_t *)to = from; to += 4; } while (0)
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#else
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#error unknown bit depth
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#endif
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@ -11,14 +11,26 @@
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# define SKIP_PIXEL(to) to += deststep
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#if BITS == 8
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# define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to)
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# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
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#elif BITS == 15 || BITS == 16
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# define COPY_PIXEL(to, from) *(uint16_t *) to = from; SKIP_PIXEL(to)
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# define COPY_PIXEL(to, from) \
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do { \
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*(uint16_t *) to = from; \
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SKIP_PIXEL(to); \
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} while (0)
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#elif BITS == 24
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# define COPY_PIXEL(to, from) \
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*(uint16_t *) to = from; *(to + 2) = (from) >> 16; SKIP_PIXEL(to)
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do { \
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*(uint16_t *) to = from; \
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*(to + 2) = (from) >> 16; \
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SKIP_PIXEL(to); \
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} while (0)
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#elif BITS == 32
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# define COPY_PIXEL(to, from) *(uint32_t *) to = from; SKIP_PIXEL(to)
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# define COPY_PIXEL(to, from) \
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do { \
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*(uint32_t *) to = from; \
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SKIP_PIXEL(to); \
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} while (0)
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#else
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# error unknown bit depth
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#endif
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@ -22,14 +22,18 @@
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*/
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#if BITS == 8
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# define SET_PIXEL(addr, color) *(uint8_t*)addr = color;
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# define SET_PIXEL(addr, color) (*(uint8_t *)addr = color)
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#elif BITS == 15 || BITS == 16
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# define SET_PIXEL(addr, color) *(uint16_t*)addr = color;
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# define SET_PIXEL(addr, color) (*(uint16_t *)addr = color)
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#elif BITS == 24
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# define SET_PIXEL(addr, color) \
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addr[0] = color; addr[1] = (color) >> 8; addr[2] = (color) >> 16;
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do { \
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addr[0] = color; \
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addr[1] = (color) >> 8; \
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addr[2] = (color) >> 16; \
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} while (0)
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#elif BITS == 32
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# define SET_PIXEL(addr, color) *(uint32_t*)addr = color;
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# define SET_PIXEL(addr, color) (*(uint32_t *)addr = color)
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#else
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# error unknown bit depth
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#endif
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