audio: remove audio_calloc() function
Now that the last call site of audio_calloc() was removed, remove the unused audio_calloc() function. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230121094735.11644-9-vr_qemu@t-online.de>
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@ -149,26 +149,6 @@ static inline int audio_bits_to_index (int bits)
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}
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}
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void *audio_calloc (const char *funcname, int nmemb, size_t size)
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{
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int cond;
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size_t len;
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len = nmemb * size;
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cond = !nmemb || !size;
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cond |= nmemb < 0;
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cond |= len < size;
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if (audio_bug ("audio_calloc", cond)) {
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AUD_log (NULL, "%s passed invalid arguments to audio_calloc\n",
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funcname);
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AUD_log (NULL, "nmemb=%d size=%zu (len=%zu)\n", nmemb, size, len);
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return NULL;
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}
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return g_malloc0 (len);
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}
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void AUD_vlog (const char *cap, const char *fmt, va_list ap)
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{
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if (cap) {
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@ -251,7 +251,6 @@ void audio_pcm_init_info (struct audio_pcm_info *info, struct audsettings *as);
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void audio_pcm_info_clear_buf (struct audio_pcm_info *info, void *buf, int len);
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int audio_bug (const char *funcname, int cond);
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void *audio_calloc (const char *funcname, int nmemb, size_t size);
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void audio_run(AudioState *s, const char *msg);
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