ui: use QEMU_IS_ALIGNED macro
Applied using the Coccinelle semantic patch scripts/coccinelle/use_osdep.cocci Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Message-Id: <20170718061005.29518-9-f4bug@amsat.org> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -48,7 +48,7 @@ void surface_gl_create_texture(QemuGLShader *gls,
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DisplaySurface *surface)
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{
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assert(gls);
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assert(surface_stride(surface) % surface_bytes_per_pixel(surface) == 0);
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assert(QEMU_IS_ALIGNED(surface_stride(surface), surface_bytes_per_pixel(surface)));
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switch (surface->format) {
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case PIXMAN_BE_b8g8r8x8:
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