ui: use QEMU_IS_ALIGNED macro

Applied using the Coccinelle semantic patch scripts/coccinelle/use_osdep.cocci

Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20170718061005.29518-9-f4bug@amsat.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Philippe Mathieu-Daudé 2017-07-18 03:09:44 -03:00 committed by Gerd Hoffmann
parent 777c5f1e43
commit 2e9a856570
1 changed files with 1 additions and 1 deletions

View File

@ -48,7 +48,7 @@ void surface_gl_create_texture(QemuGLShader *gls,
DisplaySurface *surface)
{
assert(gls);
assert(surface_stride(surface) % surface_bytes_per_pixel(surface) == 0);
assert(QEMU_IS_ALIGNED(surface_stride(surface), surface_bytes_per_pixel(surface)));
switch (surface->format) {
case PIXMAN_BE_b8g8r8x8: