tcg: add div/rem 32-bit helpers
Some targets like ARM would benefit to use 32-bit helpers for div/rem/divu/remu. Create a #define for div2 so that targets can select between div, div2 and helper implementation. Use the helper version if none of the #define are present. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -25,6 +25,30 @@
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#include "tcg/tcg-runtime.h"
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/* 32-bit helpers */
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int32_t tcg_helper_div_i32(int32_t arg1, int32_t arg2)
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{
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return arg1 / arg2;
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}
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int32_t tcg_helper_rem_i32(int32_t arg1, int32_t arg2)
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{
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return arg1 % arg2;
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}
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uint32_t tcg_helper_divu_i32(uint32_t arg1, uint32_t arg2)
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{
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return arg1 / arg2;
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}
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uint32_t tcg_helper_remu_i32(uint32_t arg1, uint32_t arg2)
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{
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return arg1 % arg2;
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}
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/* 64-bit helpers */
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int64_t tcg_helper_shl_i64(int64_t arg1, int64_t arg2)
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{
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return arg1 << arg2;
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@ -56,6 +56,7 @@ enum {
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#define TCG_TARGET_CALL_STACK_OFFSET 0
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/* optional instructions */
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#define TCG_TARGET_HAS_div2_i32
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#define TCG_TARGET_HAS_ext8s_i32
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#define TCG_TARGET_HAS_ext16s_i32
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// #define TCG_TARGET_HAS_ext8u_i32
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@ -75,6 +75,7 @@ enum {
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#define TCG_TARGET_STACK_GROWSUP
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/* optional instructions */
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#define TCG_TARGET_HAS_div2_i32
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//#define TCG_TARGET_HAS_ext8s_i32
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//#define TCG_TARGET_HAS_ext16s_i32
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//#define TCG_TARGET_HAS_bswap16_i32
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@ -45,6 +45,7 @@ enum {
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#define TCG_TARGET_CALL_STACK_OFFSET 0
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/* optional instructions */
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#define TCG_TARGET_HAS_div2_i32
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#define TCG_TARGET_HAS_rot_i32
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#define TCG_TARGET_HAS_ext8s_i32
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#define TCG_TARGET_HAS_ext16s_i32
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57
tcg/tcg-op.h
57
tcg/tcg-op.h
@ -364,6 +364,19 @@ static inline void tcg_gen_helperN(void *func, int flags, int sizemask,
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tcg_temp_free_ptr(fn);
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}
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/* FIXME: Should this be pure? */
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static inline void tcg_gen_helper32(void *func, TCGv_i32 ret,
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TCGv_i32 a, TCGv_i32 b)
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{
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TCGv_ptr fn;
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TCGArg args[2];
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fn = tcg_const_ptr((tcg_target_long)func);
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args[0] = GET_TCGV_I32(a);
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args[1] = GET_TCGV_I32(b);
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tcg_gen_callN(&tcg_ctx, fn, 0, 0, GET_TCGV_I32(ret), 2, args);
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tcg_temp_free_ptr(fn);
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}
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/* FIXME: Should this be pure? */
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static inline void tcg_gen_helper64(void *func, TCGv_i64 ret,
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TCGv_i64 a, TCGv_i64 b)
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@ -635,7 +648,7 @@ static inline void tcg_gen_remu_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
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{
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tcg_gen_op3_i32(INDEX_op_remu_i32, ret, arg1, arg2);
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}
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#else
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#elif defined(TCG_TARGET_HAS_div2_i32)
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static inline void tcg_gen_div_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
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{
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TCGv_i32 t0;
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@ -671,6 +684,26 @@ static inline void tcg_gen_remu_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
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tcg_gen_op5_i32(INDEX_op_divu2_i32, t0, ret, arg1, t0, arg2);
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tcg_temp_free_i32(t0);
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}
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#else
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static inline void tcg_gen_div_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
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{
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tcg_gen_helper32(tcg_helper_div_i32, ret, arg1, arg2);
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}
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static inline void tcg_gen_rem_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
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{
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tcg_gen_helper32(tcg_helper_rem_i32, ret, arg1, arg2);
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}
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static inline void tcg_gen_divu_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
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{
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tcg_gen_helper32(tcg_helper_divu_i32, ret, arg1, arg2);
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}
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static inline void tcg_gen_remu_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
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{
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tcg_gen_helper32(tcg_helper_remu_i32, ret, arg1, arg2);
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}
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#endif
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#if TCG_TARGET_REG_BITS == 32
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@ -1135,7 +1168,7 @@ static inline void tcg_gen_remu_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
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{
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tcg_gen_op3_i64(INDEX_op_remu_i64, ret, arg1, arg2);
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}
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#else
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#elif defined(TCG_TARGET_HAS_div2_i64)
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static inline void tcg_gen_div_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
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{
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TCGv_i64 t0;
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@ -1171,6 +1204,26 @@ static inline void tcg_gen_remu_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
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tcg_gen_op5_i64(INDEX_op_divu2_i64, t0, ret, arg1, t0, arg2);
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tcg_temp_free_i64(t0);
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}
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#else
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static inline void tcg_gen_div_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
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{
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tcg_gen_helper64(tcg_helper_div_i64, ret, arg1, arg2);
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}
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static inline void tcg_gen_rem_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
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{
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tcg_gen_helper64(tcg_helper_rem_i64, ret, arg1, arg2);
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}
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static inline void tcg_gen_divu_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
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{
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tcg_gen_helper64(tcg_helper_divu_i64, ret, arg1, arg2);
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}
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static inline void tcg_gen_remu_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
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{
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tcg_gen_helper64(tcg_helper_remu_i64, ret, arg1, arg2);
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}
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#endif
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#endif
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@ -2,6 +2,11 @@
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#define TCG_RUNTIME_H
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/* tcg-runtime.c */
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int32_t tcg_helper_div_i32(int32_t arg1, int32_t arg2);
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int32_t tcg_helper_rem_i32(int32_t arg1, int32_t arg2);
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uint32_t tcg_helper_divu_i32(uint32_t arg1, uint32_t arg2);
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uint32_t tcg_helper_remu_i32(uint32_t arg1, uint32_t arg2);
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int64_t tcg_helper_shl_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_shr_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_sar_i64(int64_t arg1, int64_t arg2);
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@ -56,6 +56,8 @@ enum {
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#define TCG_TARGET_CALL_STACK_OFFSET 0
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/* optional instructions */
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#define TCG_TARGET_HAS_div2_i32
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#define TCG_TARGET_HAS_div2_i64
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#define TCG_TARGET_HAS_bswap16_i32
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#define TCG_TARGET_HAS_bswap16_i64
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#define TCG_TARGET_HAS_bswap32_i32
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