job.h: split function pointers in JobDriver
The job API will be handled separately in another serie. Signed-off-by: Emanuele Giuseppe Esposito <eesposit@redhat.com> Message-Id: <20220303151616.325444-31-eesposit@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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@ -169,6 +169,12 @@ typedef struct Job {
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* Callbacks and other information about a Job driver.
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*/
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struct JobDriver {
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/*
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* These fields are initialized when this object is created,
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* and are never changed afterwards
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*/
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/** Derived Job struct size */
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size_t instance_size;
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@ -184,9 +190,18 @@ struct JobDriver {
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* aborted. If it returns zero, the job moves into the WAITING state. If it
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* is the last job to complete in its transaction, all jobs in the
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* transaction move from WAITING to PENDING.
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*
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* This callback must be run in the job's context.
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*/
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int coroutine_fn (*run)(Job *job, Error **errp);
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/*
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* Functions run without regard to the BQL that may run in any
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* arbitrary thread. These functions do not need to be thread-safe
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* because the caller ensures that they are invoked from one
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* thread at time.
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*/
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/**
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* If the callback is not NULL, it will be invoked when the job transitions
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* into the paused state. Paused jobs must not perform any asynchronous
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@ -201,6 +216,13 @@ struct JobDriver {
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*/
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void coroutine_fn (*resume)(Job *job);
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/*
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* Global state (GS) API. These functions run under the BQL.
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*
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* See include/block/block-global-state.h for more information about
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* the GS API.
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*/
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/**
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* Called when the job is resumed by the user (i.e. user_paused becomes
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* false). .user_resume is called before .resume.
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