qom: add helper macro DEFINE_TYPES()

DEFINE_TYPES() will help to simplify following routine patterns:

 static void foo_register_types(void)
 {
    type_register_static(&foo1_type_info);
    type_register_static(&foo2_type_info);
    ...
 }

 type_init(foo_register_types)

or

 static void foo_register_types(void)
 {
    int i;

    for (i = 0; i < ARRAY_SIZE(type_infos); i++) {
        type_register_static(&type_infos[i]);
    }
 }

 type_init(foo_register_types)

with a single line

 DEFINE_TYPES(type_infos)

where types have static definition which could be consolidated in
a single array of TypeInfo structures.
It saves us ~6-10LOC per use case and would help to replace
imperative foo_register_types() there with declarative style of
type registration.

Signed-off-by: Igor Mammedov <imammedo@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
This commit is contained in:
Igor Mammedov 2017-10-09 21:50:50 +02:00 committed by David Gibson
parent aa04c9d207
commit 38b5d79b2e
1 changed files with 36 additions and 0 deletions

View File

@ -79,6 +79,28 @@ typedef struct InterfaceInfo InterfaceInfo;
* #TypeInfo describes information about the type including what it inherits
* from, the instance and class size, and constructor/destructor hooks.
*
* Alternatively several static types could be registered using helper macro
* DEFINE_TYPES()
*
* <example>
* <programlisting>
* static const TypeInfo device_types_info[] = {
* {
* .name = TYPE_MY_DEVICE_A,
* .parent = TYPE_DEVICE,
* .instance_size = sizeof(MyDeviceA),
* },
* {
* .name = TYPE_MY_DEVICE_B,
* .parent = TYPE_DEVICE,
* .instance_size = sizeof(MyDeviceB),
* },
* };
*
* DEFINE_TYPES(device_types_info)
* </programlisting>
* </example>
*
* Every type has an #ObjectClass associated with it. #ObjectClass derivatives
* are instantiated dynamically but there is only ever one instance for any
* given type. The #ObjectClass typically holds a table of function pointers
@ -798,6 +820,20 @@ Type type_register(const TypeInfo *info);
*/
void type_register_static_array(const TypeInfo *infos, int nr_infos);
/**
* DEFINE_TYPES:
* @type_array: The array containing #TypeInfo structures to register
*
* @type_array should be static constant that exists for the life time
* that the type is registered.
*/
#define DEFINE_TYPES(type_array) \
static void do_qemu_init_ ## type_array(void) \
{ \
type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
} \
type_init(do_qemu_init_ ## type_array)
/**
* object_class_dynamic_cast_assert:
* @klass: The #ObjectClass to attempt to cast.