bsd-user/signal.c: Fill in queue_signal
Fill in queue signal implementation, as well as routines allocate and delete elements of the signal queue. Signed-off-by: Stacey Son <sson@FreeBSD.org> Signed-off-by: Kyle Evans <kevans@freebsd.org> Signed-off-by: Warner Losh <imp@bsdimp.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
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@ -85,6 +85,11 @@ typedef struct TaskState {
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struct bsd_binprm *bprm;
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struct image_info *info;
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struct emulated_sigtable sync_signal;
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/*
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* TODO: Since we block all signals while returning to the main CPU
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* loop, this needn't be an array
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*/
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struct emulated_sigtable sigtab[TARGET_NSIG];
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/*
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* Nonzero if process_pending_signals() needs to do something (either
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@ -255,7 +255,18 @@ static void QEMU_NORETURN dump_core_and_abort(int target_sig)
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void queue_signal(CPUArchState *env, int sig, int si_type,
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target_siginfo_t *info)
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{
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qemu_log_mask(LOG_UNIMP, "No signal queueing, dropping signal %d\n", sig);
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CPUState *cpu = env_cpu(env);
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TaskState *ts = cpu->opaque;
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trace_user_queue_signal(env, sig);
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info->si_code = deposit32(info->si_code, 24, 8, si_type);
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ts->sync_signal.info = *info;
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ts->sync_signal.pending = sig;
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/* Signal that a new signal is pending. */
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qatomic_set(&ts->signal_pending, 1);
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return;
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}
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static int fatal_signal(int sig)
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