coroutine: switch per-thread free pool to a global pool
ucontext-based coroutines use a free pool to reduce allocations and deallocations of coroutine objects. The pool is per-thread, presumably to improve locality. However, as coroutines are usually allocated in a vcpu thread and freed in the I/O thread, the pool accounting gets screwed up and we end allocating and freeing a coroutine for every I/O request. This is expensive since large objects are allocated via the kernel, and are not cached by the C runtime. Fix by switching to a global pool. This is safe since we're protected by the global mutex. Signed-off-by: Avi Kivity <avi@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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@ -35,6 +35,10 @@ enum {
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POOL_MAX_SIZE = 64,
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};
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/** Free list to speed up creation */
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static QLIST_HEAD(, Coroutine) pool = QLIST_HEAD_INITIALIZER(pool);
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static unsigned int pool_size;
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typedef struct {
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Coroutine base;
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void *stack;
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@ -48,10 +52,6 @@ typedef struct {
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/** Currently executing coroutine */
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Coroutine *current;
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/** Free list to speed up creation */
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QLIST_HEAD(, Coroutine) pool;
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unsigned int pool_size;
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/** The default coroutine */
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CoroutineUContext leader;
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} CoroutineThreadState;
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@ -75,7 +75,6 @@ static CoroutineThreadState *coroutine_get_thread_state(void)
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if (!s) {
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s = g_malloc0(sizeof(*s));
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s->current = &s->leader.base;
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QLIST_INIT(&s->pool);
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pthread_setspecific(thread_state_key, s);
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}
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return s;
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@ -84,14 +83,19 @@ static CoroutineThreadState *coroutine_get_thread_state(void)
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static void qemu_coroutine_thread_cleanup(void *opaque)
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{
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CoroutineThreadState *s = opaque;
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g_free(s);
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}
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static void __attribute__((destructor)) coroutine_cleanup(void)
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{
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Coroutine *co;
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Coroutine *tmp;
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QLIST_FOREACH_SAFE(co, &s->pool, pool_next, tmp) {
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QLIST_FOREACH_SAFE(co, &pool, pool_next, tmp) {
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g_free(DO_UPCAST(CoroutineUContext, base, co)->stack);
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g_free(co);
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}
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g_free(s);
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}
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static void __attribute__((constructor)) coroutine_init(void)
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@ -169,13 +173,12 @@ static Coroutine *coroutine_new(void)
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Coroutine *qemu_coroutine_new(void)
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{
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CoroutineThreadState *s = coroutine_get_thread_state();
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Coroutine *co;
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co = QLIST_FIRST(&s->pool);
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co = QLIST_FIRST(&pool);
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if (co) {
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QLIST_REMOVE(co, pool_next);
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s->pool_size--;
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pool_size--;
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} else {
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co = coroutine_new();
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}
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@ -184,13 +187,12 @@ Coroutine *qemu_coroutine_new(void)
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void qemu_coroutine_delete(Coroutine *co_)
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{
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CoroutineThreadState *s = coroutine_get_thread_state();
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CoroutineUContext *co = DO_UPCAST(CoroutineUContext, base, co_);
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if (s->pool_size < POOL_MAX_SIZE) {
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QLIST_INSERT_HEAD(&s->pool, &co->base, pool_next);
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if (pool_size < POOL_MAX_SIZE) {
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QLIST_INSERT_HEAD(&pool, &co->base, pool_next);
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co->base.caller = NULL;
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s->pool_size++;
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pool_size++;
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return;
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}
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