target/arm: Implement SVE Bitwise Logical - Unpredicated Group

These were the instructions that were stubbed out when
introducing the decode skeleton.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Message-id: 20180516223007.10256-4-richard.henderson@linaro.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
Richard Henderson 2018-05-18 17:48:08 +01:00 committed by Peter Maydell
parent 38388f7ee3
commit 39eea56172

View File

@ -42,22 +42,61 @@
* Implement all of the translator functions referenced by the decoder.
*/
static bool trans_AND_zzz(DisasContext *s, arg_AND_zzz *a, uint32_t insn)
/* Invoke a vector expander on two Zregs. */
static bool do_vector2_z(DisasContext *s, GVecGen2Fn *gvec_fn,
int esz, int rd, int rn)
{
return false;
if (sve_access_check(s)) {
unsigned vsz = vec_full_reg_size(s);
gvec_fn(esz, vec_full_reg_offset(s, rd),
vec_full_reg_offset(s, rn), vsz, vsz);
}
return true;
}
static bool trans_ORR_zzz(DisasContext *s, arg_ORR_zzz *a, uint32_t insn)
/* Invoke a vector expander on three Zregs. */
static bool do_vector3_z(DisasContext *s, GVecGen3Fn *gvec_fn,
int esz, int rd, int rn, int rm)
{
return false;
if (sve_access_check(s)) {
unsigned vsz = vec_full_reg_size(s);
gvec_fn(esz, vec_full_reg_offset(s, rd),
vec_full_reg_offset(s, rn),
vec_full_reg_offset(s, rm), vsz, vsz);
}
return true;
}
static bool trans_EOR_zzz(DisasContext *s, arg_EOR_zzz *a, uint32_t insn)
/* Invoke a vector move on two Zregs. */
static bool do_mov_z(DisasContext *s, int rd, int rn)
{
return false;
return do_vector2_z(s, tcg_gen_gvec_mov, 0, rd, rn);
}
static bool trans_BIC_zzz(DisasContext *s, arg_BIC_zzz *a, uint32_t insn)
/*
*** SVE Logical - Unpredicated Group
*/
static bool trans_AND_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn)
{
return false;
return do_vector3_z(s, tcg_gen_gvec_and, 0, a->rd, a->rn, a->rm);
}
static bool trans_ORR_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn)
{
if (a->rn == a->rm) { /* MOV */
return do_mov_z(s, a->rd, a->rn);
} else {
return do_vector3_z(s, tcg_gen_gvec_or, 0, a->rd, a->rn, a->rm);
}
}
static bool trans_EOR_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn)
{
return do_vector3_z(s, tcg_gen_gvec_xor, 0, a->rd, a->rn, a->rm);
}
static bool trans_BIC_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn)
{
return do_vector3_z(s, tcg_gen_gvec_andc, 0, a->rd, a->rn, a->rm);
}