input: ps2 fixes.

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Merge remote-tracking branch 'remotes/kraxel/tags/input-20210910-pull-request' into staging

input: ps2 fixes.

# gpg: Signature made Fri 10 Sep 2021 11:22:47 BST
# gpg:                using RSA key A0328CFFB93A17A79901FE7D4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" [full]
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>" [full]
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>" [full]
# Primary key fingerprint: A032 8CFF B93A 17A7 9901  FE7D 4CB6 D8EE D3E8 7138

* remotes/kraxel/tags/input-20210910-pull-request:
  ps2: migration support for command reply queue
  ps2: use a separate keyboard command reply queue
  ps2: use the whole ps2 buffer but keep queue size

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
Peter Maydell 2021-09-10 13:21:03 +01:00
commit 3bb6040663

View File

@ -74,7 +74,13 @@
#define MOUSE_STATUS_ENABLED 0x20
#define MOUSE_STATUS_SCALE21 0x10
#define PS2_QUEUE_SIZE 16 /* Buffer size required by PS/2 protocol */
/*
* PS/2 buffer size. Keep 256 bytes for compatibility with
* older QEMU versions.
*/
#define PS2_BUFFER_SIZE 256
#define PS2_QUEUE_SIZE 16 /* Queue size required by PS/2 protocol */
#define PS2_QUEUE_HEADROOM 8 /* Queue size for keyboard command replies */
/* Bits for 'modifiers' field in PS2KbdState */
#define MOD_CTRL_L (1 << 0)
@ -85,10 +91,8 @@
#define MOD_ALT_R (1 << 5)
typedef struct {
/* Keep the data array 256 bytes long, which compatibility
with older qemu versions. */
uint8_t data[256];
int rptr, wptr, count;
uint8_t data[PS2_BUFFER_SIZE];
int rptr, wptr, cwptr, count;
} PS2Queue;
struct PS2State {
@ -183,6 +187,7 @@ static void ps2_reset_queue(PS2State *s)
q->rptr = 0;
q->wptr = 0;
q->cwptr = -1;
q->count = 0;
}
@ -195,13 +200,14 @@ void ps2_queue_noirq(PS2State *s, int b)
{
PS2Queue *q = &s->queue;
if (q->count == PS2_QUEUE_SIZE) {
if (q->count >= PS2_QUEUE_SIZE) {
return;
}
q->data[q->wptr] = b;
if (++q->wptr == PS2_QUEUE_SIZE)
if (++q->wptr == PS2_BUFFER_SIZE) {
q->wptr = 0;
}
q->count++;
}
@ -256,6 +262,63 @@ void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4)
ps2_raise_irq(s);
}
static void ps2_cqueue_data(PS2Queue *q, int b)
{
q->data[q->cwptr] = b;
if (++q->cwptr >= PS2_BUFFER_SIZE) {
q->cwptr = 0;
}
q->count++;
}
static void ps2_cqueue_1(PS2State *s, int b1)
{
PS2Queue *q = &s->queue;
q->rptr = (q->rptr - 1) & (PS2_BUFFER_SIZE - 1);
q->cwptr = q->rptr;
ps2_cqueue_data(q, b1);
ps2_raise_irq(s);
}
static void ps2_cqueue_2(PS2State *s, int b1, int b2)
{
PS2Queue *q = &s->queue;
q->rptr = (q->rptr - 2) & (PS2_BUFFER_SIZE - 1);
q->cwptr = q->rptr;
ps2_cqueue_data(q, b1);
ps2_cqueue_data(q, b2);
ps2_raise_irq(s);
}
static void ps2_cqueue_3(PS2State *s, int b1, int b2, int b3)
{
PS2Queue *q = &s->queue;
q->rptr = (q->rptr - 3) & (PS2_BUFFER_SIZE - 1);
q->cwptr = q->rptr;
ps2_cqueue_data(q, b1);
ps2_cqueue_data(q, b2);
ps2_cqueue_data(q, b3);
ps2_raise_irq(s);
}
static void ps2_cqueue_reset(PS2State *s)
{
PS2Queue *q = &s->queue;
int ccount;
if (q->cwptr == -1) {
return;
}
ccount = (q->cwptr - q->rptr) & (PS2_BUFFER_SIZE - 1);
q->count -= ccount;
q->rptr = q->cwptr;
q->cwptr = -1;
}
/* keycode is the untranslated scancode in the current scancode set. */
static void ps2_put_keycode(void *opaque, int keycode)
{
@ -509,14 +572,20 @@ uint32_t ps2_read_data(PS2State *s)
(needed for EMM386) */
/* XXX: need a timer to do things correctly */
index = q->rptr - 1;
if (index < 0)
index = PS2_QUEUE_SIZE - 1;
if (index < 0) {
index = PS2_BUFFER_SIZE - 1;
}
val = q->data[index];
} else {
val = q->data[q->rptr];
if (++q->rptr == PS2_QUEUE_SIZE)
if (++q->rptr == PS2_BUFFER_SIZE) {
q->rptr = 0;
}
q->count--;
if (q->rptr == q->cwptr) {
/* command reply queue is empty */
q->cwptr = -1;
}
/* reading deasserts IRQ */
s->update_irq(s->update_arg, 0);
/* reassert IRQs if data left */
@ -548,92 +617,83 @@ void ps2_write_keyboard(void *opaque, int val)
PS2KbdState *s = (PS2KbdState *)opaque;
trace_ps2_write_keyboard(opaque, val);
ps2_cqueue_reset(&s->common);
switch(s->common.write_cmd) {
default:
case -1:
switch(val) {
case 0x00:
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
break;
case 0x05:
ps2_queue(&s->common, KBD_REPLY_RESEND);
ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
break;
case KBD_CMD_GET_ID:
/* We emulate a MF2 AT keyboard here */
if (s->translate)
ps2_queue_3(&s->common,
KBD_REPLY_ACK,
KBD_REPLY_ID,
0x41);
else
ps2_queue_3(&s->common,
KBD_REPLY_ACK,
KBD_REPLY_ID,
0x83);
ps2_cqueue_3(&s->common, KBD_REPLY_ACK, KBD_REPLY_ID,
s->translate ? 0x41 : 0x83);
break;
case KBD_CMD_ECHO:
ps2_queue(&s->common, KBD_CMD_ECHO);
ps2_cqueue_1(&s->common, KBD_CMD_ECHO);
break;
case KBD_CMD_ENABLE:
s->scan_enabled = 1;
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
break;
case KBD_CMD_SCANCODE:
case KBD_CMD_SET_LEDS:
case KBD_CMD_SET_RATE:
case KBD_CMD_SET_MAKE_BREAK:
s->common.write_cmd = val;
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
break;
case KBD_CMD_RESET_DISABLE:
ps2_reset_keyboard(s);
s->scan_enabled = 0;
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
break;
case KBD_CMD_RESET_ENABLE:
ps2_reset_keyboard(s);
s->scan_enabled = 1;
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
break;
case KBD_CMD_RESET:
ps2_reset_keyboard(s);
ps2_queue_2(&s->common,
ps2_cqueue_2(&s->common,
KBD_REPLY_ACK,
KBD_REPLY_POR);
break;
case KBD_CMD_SET_TYPEMATIC:
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
break;
default:
ps2_queue(&s->common, KBD_REPLY_RESEND);
ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
break;
}
break;
case KBD_CMD_SET_MAKE_BREAK:
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
s->common.write_cmd = -1;
break;
case KBD_CMD_SCANCODE:
if (val == 0) {
if (s->common.queue.count <= PS2_QUEUE_SIZE - 2) {
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_put_keycode(s, s->scancode_set);
}
ps2_cqueue_2(&s->common, KBD_REPLY_ACK, s->translate ?
translate_table[s->scancode_set] : s->scancode_set);
} else if (val >= 1 && val <= 3) {
s->scancode_set = val;
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
} else {
ps2_queue(&s->common, KBD_REPLY_RESEND);
ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
}
s->common.write_cmd = -1;
break;
case KBD_CMD_SET_LEDS:
ps2_set_ledstate(s, val);
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
s->common.write_cmd = -1;
break;
case KBD_CMD_SET_RATE:
ps2_queue(&s->common, KBD_REPLY_ACK);
ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
s->common.write_cmd = -1;
break;
}
@ -926,30 +986,27 @@ static void ps2_common_reset(PS2State *s)
static void ps2_common_post_load(PS2State *s)
{
PS2Queue *q = &s->queue;
uint8_t i, size;
uint8_t tmp_data[PS2_QUEUE_SIZE];
int ccount = 0;
/* set the useful data buffer queue size, < PS2_QUEUE_SIZE */
size = q->count;
if (q->count < 0) {
size = 0;
} else if (q->count > PS2_QUEUE_SIZE) {
size = PS2_QUEUE_SIZE;
}
/* move the queue elements to the start of data array */
for (i = 0; i < size; i++) {
if (q->rptr < 0 || q->rptr >= sizeof(q->data)) {
q->rptr = 0;
/* limit the number of queued command replies to PS2_QUEUE_HEADROOM */
if (q->cwptr != -1) {
ccount = (q->cwptr - q->rptr) & (PS2_BUFFER_SIZE - 1);
if (ccount > PS2_QUEUE_HEADROOM) {
ccount = PS2_QUEUE_HEADROOM;
}
tmp_data[i] = q->data[q->rptr++];
}
memcpy(q->data, tmp_data, size);
/* reset rptr/wptr/count */
q->rptr = 0;
q->wptr = (size == PS2_QUEUE_SIZE) ? 0 : size;
q->count = size;
/* limit the scancode queue size to PS2_QUEUE_SIZE */
if (q->count < ccount) {
q->count = ccount;
} else if (q->count > ccount + PS2_QUEUE_SIZE) {
q->count = ccount + PS2_QUEUE_SIZE;
}
/* sanitize rptr and recalculate wptr and cwptr */
q->rptr = q->rptr & (PS2_BUFFER_SIZE - 1);
q->wptr = (q->rptr + q->count) & (PS2_BUFFER_SIZE - 1);
q->cwptr = ccount ? (q->rptr + ccount) & (PS2_BUFFER_SIZE - 1) : -1;
}
static void ps2_kbd_reset(void *opaque)
@ -1040,6 +1097,22 @@ static const VMStateDescription vmstate_ps2_keyboard_need_high_bit = {
}
};
static bool ps2_keyboard_cqueue_needed(void *opaque)
{
PS2KbdState *s = opaque;
return s->common.queue.cwptr != -1; /* the queue is mostly empty */
}
static const VMStateDescription vmstate_ps2_keyboard_cqueue = {
.name = "ps2kbd/command_reply_queue",
.needed = ps2_keyboard_cqueue_needed,
.fields = (VMStateField[]) {
VMSTATE_INT32(common.queue.cwptr, PS2KbdState),
VMSTATE_END_OF_LIST()
}
};
static int ps2_kbd_post_load(void* opaque, int version_id)
{
PS2KbdState *s = (PS2KbdState*)opaque;
@ -1053,22 +1126,11 @@ static int ps2_kbd_post_load(void* opaque, int version_id)
return 0;
}
static int ps2_kbd_pre_save(void *opaque)
{
PS2KbdState *s = (PS2KbdState *)opaque;
PS2State *ps2 = &s->common;
ps2_common_post_load(ps2);
return 0;
}
static const VMStateDescription vmstate_ps2_keyboard = {
.name = "ps2kbd",
.version_id = 3,
.minimum_version_id = 2,
.post_load = ps2_kbd_post_load,
.pre_save = ps2_kbd_pre_save,
.fields = (VMStateField[]) {
VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
VMSTATE_INT32(scan_enabled, PS2KbdState),
@ -1079,6 +1141,7 @@ static const VMStateDescription vmstate_ps2_keyboard = {
.subsections = (const VMStateDescription*[]) {
&vmstate_ps2_keyboard_ledstate,
&vmstate_ps2_keyboard_need_high_bit,
&vmstate_ps2_keyboard_cqueue,
NULL
}
};
@ -1093,22 +1156,11 @@ static int ps2_mouse_post_load(void *opaque, int version_id)
return 0;
}
static int ps2_mouse_pre_save(void *opaque)
{
PS2MouseState *s = (PS2MouseState *)opaque;
PS2State *ps2 = &s->common;
ps2_common_post_load(ps2);
return 0;
}
static const VMStateDescription vmstate_ps2_mouse = {
.name = "ps2mouse",
.version_id = 2,
.minimum_version_id = 2,
.post_load = ps2_mouse_post_load,
.pre_save = ps2_mouse_pre_save,
.fields = (VMStateField[]) {
VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
VMSTATE_UINT8(mouse_status, PS2MouseState),