dsoundaudio: replace GetForegroundWindow()

GetForegroundWindow() doesn't necessarily return the own window
handle. It just returns a handle to the currently active window
and can even return NULL. At the time dsound_open() gets called
the active window is most likely the shell window and not the
QEMU window.

Replace GetForegroundWindow() with GetDesktopWindow() which
always returns a valid window handle, and at the same time
replace the DirectSound buffer flag DSBCAPS_STICKYFOCUS with
DSBCAPS_GLOBALFOCUS where Windows only expects a valid window
handle for DirectSound function SetCooperativeLevel(). The
Microsoft online docs for IDirectSound::SetCooperativeLevel
recommend this in the remarks.

This fixes a bug where you can't hear sound from the guest.

To reproduce start qemu with -machine pcspk-audiodev=audio0
-device intel-hda -device hda-duplex,audiodev=audio0
-audiodev dsound,id=audio0,out.mixing-engine=off
from a shell and start audio playback with the hda device in the
guest. The guest will be silent. To hear guest audio you have to
activate the shell window once.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-20-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Volker Rümelin 2021-01-10 11:02:36 +01:00 committed by Gerd Hoffmann
parent d9a8b27a7e
commit 401dcf0540
2 changed files with 2 additions and 2 deletions

View File

@ -205,7 +205,7 @@ static int dsound_init_out(HWVoiceOut *hw, struct audsettings *as,
NULL NULL
); );
#else #else
bd.dwFlags = DSBCAPS_STICKYFOCUS | DSBCAPS_GETCURRENTPOSITION2; bd.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_GETCURRENTPOSITION2;
hr = IDirectSound_CreateSoundBuffer ( hr = IDirectSound_CreateSoundBuffer (
s->dsound, s->dsound,
&bd, &bd,

View File

@ -347,7 +347,7 @@ static int dsound_open (dsound *s)
HRESULT hr; HRESULT hr;
HWND hwnd; HWND hwnd;
hwnd = GetForegroundWindow (); hwnd = GetDesktopWindow();
hr = IDirectSound_SetCooperativeLevel ( hr = IDirectSound_SetCooperativeLevel (
s->dsound, s->dsound,
hwnd, hwnd,