From 40ae5c62ebaaf7d9d3b93b88c2d32bf6342f7889 Mon Sep 17 00:00:00 2001 From: Richard Henderson Date: Thu, 19 Sep 2013 08:02:05 -0700 Subject: [PATCH] tcg: Introduce temp_load Unify all of the places that realize a temporary into a register. Reviewed-by: Aurelien Jarno Signed-off-by: Richard Henderson --- tcg/tcg.c | 116 ++++++++++++++++++++++++------------------------------ 1 file changed, 52 insertions(+), 64 deletions(-) diff --git a/tcg/tcg.c b/tcg/tcg.c index fb3c3098b1..0317c9e199 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -1707,6 +1707,35 @@ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2) tcg_abort(); } +/* Make sure the temporary is in a register. If needed, allocate the register + from DESIRED while avoiding ALLOCATED. */ +static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs, + TCGRegSet allocated_regs) +{ + TCGReg reg; + + switch (ts->val_type) { + case TEMP_VAL_REG: + return; + case TEMP_VAL_CONST: + reg = tcg_reg_alloc(s, desired_regs, allocated_regs); + tcg_out_movi(s, ts->type, reg, ts->val); + ts->mem_coherent = 0; + break; + case TEMP_VAL_MEM: + reg = tcg_reg_alloc(s, desired_regs, allocated_regs); + tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); + ts->mem_coherent = 1; + break; + case TEMP_VAL_DEAD: + default: + tcg_abort(); + } + ts->reg = reg; + ts->val_type = TEMP_VAL_REG; + s->reg_to_temp[reg] = ts; +} + /* mark a temporary as dead. */ static inline void temp_dead(TCGContext *s, TCGTemp *ts) { @@ -1729,13 +1758,8 @@ static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs) } switch (ts->val_type) { case TEMP_VAL_CONST: - ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], - allocated_regs); - ts->val_type = TEMP_VAL_REG; - s->reg_to_temp[ts->reg] = ts; - ts->mem_coherent = 0; - tcg_out_movi(s, ts->type, ts->reg, ts->val); - /* fallthrough*/ + temp_load(s, ts, tcg_target_available_regs[ts->type], allocated_regs); + /* fallthrough */ case TEMP_VAL_REG: tcg_reg_sync(s, ts->reg); break; @@ -1871,17 +1895,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, we don't have to reload SOURCE the next time it is used. */ if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG) || ts->val_type == TEMP_VAL_MEM) { - ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[itype], - allocated_regs); - if (ts->val_type == TEMP_VAL_MEM) { - tcg_out_ld(s, itype, ts->reg, ts->mem_base->reg, ts->mem_offset); - ts->mem_coherent = 1; - } else if (ts->val_type == TEMP_VAL_CONST) { - tcg_out_movi(s, itype, ts->reg, ts->val); - ts->mem_coherent = 0; - } - s->reg_to_temp[ts->reg] = ts; - ts->val_type = TEMP_VAL_REG; + temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs); } if (IS_DEAD_ARG(0) && !ots->fixed_reg) { @@ -1967,30 +1981,17 @@ static void tcg_reg_alloc_op(TCGContext *s, arg = args[i]; arg_ct = &def->args_ct[i]; ts = &s->temps[arg]; - if (ts->val_type == TEMP_VAL_MEM) { - reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); - tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); - ts->val_type = TEMP_VAL_REG; - ts->reg = reg; - ts->mem_coherent = 1; - s->reg_to_temp[reg] = ts; - } else if (ts->val_type == TEMP_VAL_CONST) { - if (tcg_target_const_match(ts->val, ts->type, arg_ct)) { - /* constant is OK for instruction */ - const_args[i] = 1; - new_args[i] = ts->val; - goto iarg_end; - } else { - /* need to move to a register */ - reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); - tcg_out_movi(s, ts->type, reg, ts->val); - ts->val_type = TEMP_VAL_REG; - ts->reg = reg; - ts->mem_coherent = 0; - s->reg_to_temp[reg] = ts; - } + + if (ts->val_type == TEMP_VAL_CONST + && tcg_target_const_match(ts->val, ts->type, arg_ct)) { + /* constant is OK for instruction */ + const_args[i] = 1; + new_args[i] = ts->val; + goto iarg_end; } - assert(ts->val_type == TEMP_VAL_REG); + + temp_load(s, ts, arg_ct->u.regs, allocated_regs); + if (arg_ct->ct & TCG_CT_IALIAS) { if (ts->fixed_reg) { /* if fixed register, we must allocate a new register @@ -2158,23 +2159,9 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, #endif if (arg != TCG_CALL_DUMMY_ARG) { ts = &s->temps[arg]; - if (ts->val_type == TEMP_VAL_REG) { - tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset); - } else if (ts->val_type == TEMP_VAL_MEM) { - reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], - s->reserved_regs); - /* XXX: not correct if reading values from the stack */ - tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); - tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset); - } else if (ts->val_type == TEMP_VAL_CONST) { - reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], - s->reserved_regs); - /* XXX: sign extend may be needed on some targets */ - tcg_out_movi(s, ts->type, reg, ts->val); - tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset); - } else { - tcg_abort(); - } + temp_load(s, ts, tcg_target_available_regs[ts->type], + s->reserved_regs); + tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset); } #ifndef TCG_TARGET_STACK_GROWSUP stack_offset += sizeof(tcg_target_long); @@ -2189,18 +2176,19 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, ts = &s->temps[arg]; reg = tcg_target_call_iarg_regs[i]; tcg_reg_free(s, reg); + if (ts->val_type == TEMP_VAL_REG) { if (ts->reg != reg) { tcg_out_mov(s, ts->type, reg, ts->reg); } - } else if (ts->val_type == TEMP_VAL_MEM) { - tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); - } else if (ts->val_type == TEMP_VAL_CONST) { - /* XXX: sign extend ? */ - tcg_out_movi(s, ts->type, reg, ts->val); } else { - tcg_abort(); + TCGRegSet arg_set; + + tcg_regset_clear(arg_set); + tcg_regset_set_reg(arg_set, reg); + temp_load(s, ts, arg_set, allocated_regs); } + tcg_regset_set_reg(allocated_regs, reg); } }