qcow2: Fix order of refcount updates in qcow2_snapshot_goto
The refcount updates must be moved so that in the worst case we can get cluster leaks, but refcounts may never be too low. Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
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@ -700,6 +700,10 @@ int qcow2_update_snapshot_refcount(BlockDriverState *bs,
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l2_table = NULL;
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l1_table = NULL;
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l1_size2 = l1_size * sizeof(uint64_t);
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/* WARNING: qcow2_snapshot_goto relies on this function not using the
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* l1_table_offset when it is the current s->l1_table_offset! Be careful
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* when changing this! */
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if (l1_table_offset != s->l1_table_offset) {
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if (l1_size2 != 0) {
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l1_table = g_malloc0(align_offset(l1_size2, 512));
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@ -819,7 +823,8 @@ fail:
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qcow2_cache_set_writethrough(bs, s->refcount_block_cache,
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old_refcount_writethrough);
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if (l1_modified) {
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/* Update L1 only if it isn't deleted anyway (addend = -1) */
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if (addend >= 0 && l1_modified) {
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for(i = 0; i < l1_size; i++)
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cpu_to_be64s(&l1_table[i]);
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if (bdrv_pwrite_sync(bs->file, l1_table_offset, l1_table,
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@ -387,6 +387,7 @@ int qcow2_snapshot_goto(BlockDriverState *bs, const char *snapshot_id)
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int i, snapshot_index;
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int cur_l1_bytes, sn_l1_bytes;
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int ret;
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uint64_t *sn_l1_table = NULL;
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/* Search the snapshot */
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snapshot_index = find_snapshot_by_id_or_name(bs, snapshot_id);
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@ -395,14 +396,6 @@ int qcow2_snapshot_goto(BlockDriverState *bs, const char *snapshot_id)
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}
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sn = &s->snapshots[snapshot_index];
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/* Decrease refcount of clusters of current L1 table.
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* FIXME This is too early! */
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ret = qcow2_update_snapshot_refcount(bs, s->l1_table_offset,
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s->l1_size, -1);
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if (ret < 0) {
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goto fail;
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}
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/*
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* Make sure that the current L1 table is big enough to contain the whole
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* L1 table of the snapshot. If the snapshot L1 table is smaller, the
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@ -416,33 +409,66 @@ int qcow2_snapshot_goto(BlockDriverState *bs, const char *snapshot_id)
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cur_l1_bytes = s->l1_size * sizeof(uint64_t);
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sn_l1_bytes = sn->l1_size * sizeof(uint64_t);
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if (cur_l1_bytes > sn_l1_bytes) {
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memset(s->l1_table + sn->l1_size, 0, cur_l1_bytes - sn_l1_bytes);
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}
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/*
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* Copy the snapshot L1 table to the current L1 table.
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*
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* Before overwriting the old current L1 table on disk, make sure to
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* increase all refcounts for the clusters referenced by the new one.
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* Decrease the refcount referenced by the old one only when the L1
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* table is overwritten.
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*/
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ret = bdrv_pread(bs->file, sn->l1_table_offset, s->l1_table, sn_l1_bytes);
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sn_l1_table = g_malloc0(cur_l1_bytes);
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ret = bdrv_pread(bs->file, sn->l1_table_offset, sn_l1_table, sn_l1_bytes);
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if (ret < 0) {
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goto fail;
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}
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ret = bdrv_pwrite_sync(bs->file, s->l1_table_offset, s->l1_table,
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ret = qcow2_update_snapshot_refcount(bs, sn->l1_table_offset,
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sn->l1_size, 1);
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if (ret < 0) {
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goto fail;
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}
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ret = bdrv_pwrite_sync(bs->file, s->l1_table_offset, sn_l1_table,
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cur_l1_bytes);
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if (ret < 0) {
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goto fail;
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}
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/*
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* Decrease refcount of clusters of current L1 table.
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*
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* At this point, the in-memory s->l1_table points to the old L1 table,
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* whereas on disk we already have the new one.
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*
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* qcow2_update_snapshot_refcount special cases the current L1 table to use
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* the in-memory data instead of really using the offset to load a new one,
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* which is why this works.
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*/
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ret = qcow2_update_snapshot_refcount(bs, s->l1_table_offset,
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s->l1_size, -1);
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/*
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* Now update the in-memory L1 table to be in sync with the on-disk one. We
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* need to do this even if updating refcounts failed.
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*/
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for(i = 0;i < s->l1_size; i++) {
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be64_to_cpus(&s->l1_table[i]);
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s->l1_table[i] = be64_to_cpu(sn_l1_table[i]);
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}
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/* FIXME This is too late! */
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ret = qcow2_update_snapshot_refcount(bs, s->l1_table_offset, s->l1_size, 1);
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if (ret < 0) {
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goto fail;
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}
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g_free(sn_l1_table);
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sn_l1_table = NULL;
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/*
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* Update QCOW_OFLAG_COPIED in the active L1 table (it may have changed
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* when we decreased the refcount of the old snapshot.
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*/
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ret = qcow2_update_snapshot_refcount(bs, s->l1_table_offset, s->l1_size, 0);
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if (ret < 0) {
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goto fail;
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}
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@ -456,6 +482,7 @@ int qcow2_snapshot_goto(BlockDriverState *bs, const char *snapshot_id)
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return 0;
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fail:
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g_free(sn_l1_table);
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return ret;
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}
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