tcg: Add temp allocation for TCGv_i128
This enables allocation of i128. The type is not yet usable, as we have not yet added data movement ops. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -687,6 +687,11 @@ static inline TCGTemp *tcgv_i64_temp(TCGv_i64 v)
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return tcgv_i32_temp((TCGv_i32)v);
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}
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static inline TCGTemp *tcgv_i128_temp(TCGv_i128 v)
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{
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return tcgv_i32_temp((TCGv_i32)v);
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}
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static inline TCGTemp *tcgv_ptr_temp(TCGv_ptr v)
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{
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return tcgv_i32_temp((TCGv_i32)v);
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@ -707,6 +712,11 @@ static inline TCGArg tcgv_i64_arg(TCGv_i64 v)
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return temp_arg(tcgv_i64_temp(v));
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}
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static inline TCGArg tcgv_i128_arg(TCGv_i128 v)
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{
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return temp_arg(tcgv_i128_temp(v));
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}
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static inline TCGArg tcgv_ptr_arg(TCGv_ptr v)
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{
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return temp_arg(tcgv_ptr_temp(v));
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@ -728,6 +738,11 @@ static inline TCGv_i64 temp_tcgv_i64(TCGTemp *t)
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return (TCGv_i64)temp_tcgv_i32(t);
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}
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static inline TCGv_i128 temp_tcgv_i128(TCGTemp *t)
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{
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return (TCGv_i128)temp_tcgv_i32(t);
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}
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static inline TCGv_ptr temp_tcgv_ptr(TCGTemp *t)
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{
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return (TCGv_ptr)temp_tcgv_i32(t);
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@ -853,6 +868,11 @@ static inline void tcg_temp_free_i64(TCGv_i64 arg)
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tcg_temp_free_internal(tcgv_i64_temp(arg));
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}
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static inline void tcg_temp_free_i128(TCGv_i128 arg)
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{
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tcg_temp_free_internal(tcgv_i128_temp(arg));
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}
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static inline void tcg_temp_free_ptr(TCGv_ptr arg)
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{
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tcg_temp_free_internal(tcgv_ptr_temp(arg));
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@ -901,6 +921,18 @@ static inline TCGv_i64 tcg_temp_local_new_i64(void)
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return temp_tcgv_i64(t);
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}
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static inline TCGv_i128 tcg_temp_new_i128(void)
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{
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TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I128, false);
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return temp_tcgv_i128(t);
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}
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static inline TCGv_i128 tcg_temp_local_new_i128(void)
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{
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TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I128, true);
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return temp_tcgv_i128(t);
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}
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static inline TCGv_ptr tcg_global_mem_new_ptr(TCGv_ptr reg, intptr_t offset,
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const char *name)
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{
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56
tcg/tcg.c
56
tcg/tcg.c
@ -1273,26 +1273,45 @@ TCGTemp *tcg_temp_new_internal(TCGType type, bool temp_local)
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tcg_debug_assert(ts->base_type == type);
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tcg_debug_assert(ts->kind == kind);
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} else {
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int i, n;
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switch (type) {
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case TCG_TYPE_I32:
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case TCG_TYPE_V64:
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case TCG_TYPE_V128:
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case TCG_TYPE_V256:
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n = 1;
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break;
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case TCG_TYPE_I64:
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n = 64 / TCG_TARGET_REG_BITS;
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break;
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case TCG_TYPE_I128:
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n = 128 / TCG_TARGET_REG_BITS;
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break;
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default:
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g_assert_not_reached();
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}
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ts = tcg_temp_alloc(s);
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if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
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ts->base_type = type;
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ts->temp_allocated = 1;
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ts->kind = kind;
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if (n == 1) {
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ts->type = type;
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} else {
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ts->type = TCG_TYPE_REG;
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for (i = 1; i < n; ++i) {
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TCGTemp *ts2 = tcg_temp_alloc(s);
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ts->base_type = type;
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ts->type = TCG_TYPE_I32;
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ts->temp_allocated = 1;
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ts->kind = kind;
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tcg_debug_assert(ts2 == ts + 1);
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ts2->base_type = TCG_TYPE_I64;
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ts2->type = TCG_TYPE_I32;
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tcg_debug_assert(ts2 == ts + i);
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ts2->base_type = type;
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ts2->type = TCG_TYPE_REG;
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ts2->temp_allocated = 1;
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ts2->temp_subindex = 1;
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ts2->temp_subindex = i;
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ts2->kind = kind;
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} else {
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ts->base_type = type;
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ts->type = type;
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ts->temp_allocated = 1;
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ts->kind = kind;
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}
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}
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}
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@ -3384,9 +3403,14 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
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case TCG_TYPE_V64:
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align = 8;
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break;
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case TCG_TYPE_I128:
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case TCG_TYPE_V128:
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case TCG_TYPE_V256:
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/* Note that we do not require aligned storage for V256. */
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/*
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* Note that we do not require aligned storage for V256,
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* and that we provide alignment for I128 to match V128,
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* even if that's above what the host ABI requires.
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*/
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align = 16;
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break;
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default:
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