tcg/ppc: Reinterpret tb-relative to TB+4
It saves one insn to load the address of TB+4 instead of TB. Adjust all of the indexing to match. Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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03434d5202
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@ -215,6 +215,12 @@ static const int tcg_target_callee_save_regs[] = {
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TCG_REG_R31
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};
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/* For PPC, we use TB+4 instead of TB as the base. */
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static inline ptrdiff_t ppc_tbrel_diff(TCGContext *s, const void *target)
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{
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return tcg_tbrel_diff(s, target) - 4;
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}
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static inline bool in_range_b(tcg_target_long target)
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{
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return target == sextract64(target, 0, 26);
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@ -991,7 +997,7 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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}
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/* Load addresses within the TB with one insn. */
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tb_diff = tcg_tbrel_diff(s, (void *)arg);
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tb_diff = ppc_tbrel_diff(s, (void *)arg);
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if (!in_prologue && USE_REG_TB && tb_diff == (int16_t)tb_diff) {
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tcg_out32(s, ADDI | TAI(ret, TCG_REG_TB, tb_diff));
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return;
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@ -1044,7 +1050,7 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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/* Use the constant pool, if possible. */
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if (!in_prologue && USE_REG_TB) {
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new_pool_label(s, arg, R_PPC_ADDR16, s->code_ptr,
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tcg_tbrel_diff(s, NULL));
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ppc_tbrel_diff(s, NULL));
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tcg_out32(s, LD | TAI(ret, TCG_REG_TB, 0));
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return;
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}
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@ -1104,7 +1110,7 @@ static void tcg_out_dupi_vec(TCGContext *s, TCGType type, unsigned vece,
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*/
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if (USE_REG_TB) {
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rel = R_PPC_ADDR16;
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add = tcg_tbrel_diff(s, NULL);
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add = ppc_tbrel_diff(s, NULL);
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} else {
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rel = R_PPC_ADDR32;
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add = 0;
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@ -2531,7 +2537,6 @@ static void tcg_out_tb_start(TCGContext *s)
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/* bcl 20,31,$+4 (preferred form for getting nia) */
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tcg_out32(s, BC | BO_ALWAYS | BI(7, CR_SO) | 0x4 | LK);
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tcg_out32(s, MFSPR | RT(TCG_REG_TB) | LR);
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tcg_out32(s, ADDI | TAI(TCG_REG_TB, TCG_REG_TB, -4));
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}
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}
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@ -2551,7 +2556,7 @@ static void tcg_out_goto_tb(TCGContext *s, int which)
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/* When branch is out of range, fall through to indirect. */
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if (USE_REG_TB) {
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ptrdiff_t offset = tcg_tbrel_diff(s, (void *)ptr);
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ptrdiff_t offset = ppc_tbrel_diff(s, (void *)ptr);
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tcg_out_mem_long(s, LD, LDX, TCG_REG_TMP1, TCG_REG_TB, offset);
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} else {
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tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP1, ptr - (int16_t)ptr);
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