softfloat: return low bits of quotient from floatx80_modrem
Both x87 and m68k need the low parts of the quotient for their remainder operations. Arrange for floatx80_modrem to track those bits and return them via a pointer. The architectures using float32_rem and float64_rem do not appear to need this information, so the *_rem interface is left unchanged and the information returned only from floatx80_modrem. The logic used to determine the low 7 bits of the quotient for m68k (target/m68k/fpu_helper.c:make_quotient) appears completely bogus (it looks at the result of converting the remainder to integer, the quotient having been discarded by that point); this patch does not change that, but the m68k maintainers may wish to do so. Signed-off-by: Joseph Myers <joseph@codesourcery.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <alpine.DEB.2.21.2006081656500.23637@digraph.polyomino.org.uk> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -5699,10 +5699,11 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
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| `a' with respect to the corresponding value `b'. The operation is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic,
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| if 'mod' is false; if 'mod' is true, return the remainder based on truncating
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| the quotient toward zero instead.
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| the quotient toward zero instead. '*quotient' is set to the low 64 bits of
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| the absolute value of the integer quotient.
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*----------------------------------------------------------------------------*/
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floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod,
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floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod, uint64_t *quotient,
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float_status *status)
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{
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bool aSign, zSign;
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@ -5710,6 +5711,7 @@ floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod,
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uint64_t aSig0, aSig1, bSig;
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uint64_t q, term0, term1, alternateASig0, alternateASig1;
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*quotient = 0;
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if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
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float_raise(float_flag_invalid, status);
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return floatx80_default_nan(status);
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@ -5768,7 +5770,7 @@ floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod,
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shift128Right( aSig0, 0, 1, &aSig0, &aSig1 );
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expDiff = 0;
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}
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q = ( bSig <= aSig0 );
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*quotient = q = ( bSig <= aSig0 );
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if ( q ) aSig0 -= bSig;
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expDiff -= 64;
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while ( 0 < expDiff ) {
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@ -5778,6 +5780,8 @@ floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod,
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sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
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shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 );
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expDiff -= 62;
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*quotient <<= 62;
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*quotient += q;
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}
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expDiff += 64;
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if ( 0 < expDiff ) {
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@ -5791,6 +5795,12 @@ floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod,
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++q;
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sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
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}
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if (expDiff < 64) {
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*quotient <<= expDiff;
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} else {
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*quotient = 0;
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}
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*quotient += q;
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}
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else {
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term1 = 0;
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@ -5805,6 +5815,7 @@ floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod,
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aSig0 = alternateASig0;
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aSig1 = alternateASig1;
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zSign = ! zSign;
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++*quotient;
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}
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}
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return
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@ -5821,7 +5832,8 @@ floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod,
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floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
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{
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return floatx80_modrem(a, b, false, status);
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uint64_t quotient;
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return floatx80_modrem(a, b, false, "ient, status);
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}
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/*----------------------------------------------------------------------------
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@ -5832,7 +5844,8 @@ floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
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floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status)
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{
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return floatx80_modrem(a, b, true, status);
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uint64_t quotient;
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return floatx80_modrem(a, b, true, "ient, status);
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}
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/*----------------------------------------------------------------------------
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@ -687,7 +687,8 @@ floatx80 floatx80_add(floatx80, floatx80, float_status *status);
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floatx80 floatx80_sub(floatx80, floatx80, float_status *status);
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floatx80 floatx80_mul(floatx80, floatx80, float_status *status);
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floatx80 floatx80_div(floatx80, floatx80, float_status *status);
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floatx80 floatx80_modrem(floatx80, floatx80, bool, float_status *status);
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floatx80 floatx80_modrem(floatx80, floatx80, bool, uint64_t *,
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float_status *status);
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floatx80 floatx80_mod(floatx80, floatx80, float_status *status);
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floatx80 floatx80_rem(floatx80, floatx80, float_status *status);
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floatx80 floatx80_sqrt(floatx80, float_status *status);
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