tcg: Fix high_pc fields in .debug_info

I don't think the debugger actually looks at this for anything,
using the correct .debug_frame contents, but might as well get
it all correct.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
Richard Henderson 2013-05-24 14:16:14 -07:00
parent 1e709f3833
commit 45aba097d2
1 changed files with 2 additions and 2 deletions

View File

@ -2657,9 +2657,9 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
img->sym[1].st_size = buf_size;
img->di.cu_low_pc = buf;
img->di.cu_high_pc = buf_size;
img->di.cu_high_pc = buf + buf_size;
img->di.fn_low_pc = buf;
img->di.fn_high_pc = buf_size;
img->di.fn_high_pc = buf + buf_size;
#ifdef DEBUG_JIT
/* Enable this block to be able to debug the ELF image file creation.