ps2: remove unused legacy ps2_mouse_init() function
Now that the legacy ps2_mouse_init() function is no longer used, it can be completely removed along with its associated trace-event. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Tested-by: Helge Deller <deller@gmx.de> Acked-by: Helge Deller <deller@gmx.de> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Message-Id: <20220712215251.7944-40-mark.cave-ayland@ilande.co.uk> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
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@ -1236,19 +1236,6 @@ static void ps2_mouse_realize(DeviceState *dev, Error **errp)
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qemu_input_handler_register(dev, &ps2_mouse_handler);
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}
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void *ps2_mouse_init(void)
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{
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DeviceState *dev;
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PS2MouseState *s;
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dev = qdev_new(TYPE_PS2_MOUSE_DEVICE);
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sysbus_realize_and_unref(SYS_BUS_DEVICE(dev), &error_fatal);
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s = PS2_MOUSE_DEVICE(dev);
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trace_ps2_mouse_init(s);
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return s;
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}
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static void ps2_kbd_class_init(ObjectClass *klass, void *data)
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{
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DeviceClass *dc = DEVICE_CLASS(klass);
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@ -41,7 +41,6 @@ ps2_mouse_fake_event(void *opaque) "%p"
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ps2_write_mouse(void *opaque, int val) "%p val %d"
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ps2_kbd_reset(void *opaque) "%p"
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ps2_mouse_reset(void *opaque) "%p"
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ps2_mouse_init(void *s) "%p"
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# hid.c
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hid_kbd_queue_full(void) "queue full"
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@ -98,7 +98,6 @@ struct PS2MouseState {
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OBJECT_DECLARE_SIMPLE_TYPE(PS2MouseState, PS2_MOUSE_DEVICE)
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/* ps2.c */
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void *ps2_mouse_init(void);
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void ps2_write_mouse(PS2MouseState *s, int val);
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void ps2_write_keyboard(PS2KbdState *s, int val);
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uint32_t ps2_read_data(PS2State *s);
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