python/aqmp: add start_server() and accept() methods

Add start_server() and accept() methods that can be used instead of
start_server_and_accept() to allow more fine-grained control over the
incoming connection process.

(Eagle-eyed reviewers will surely notice that it's a bit weird that
"CONNECTING" is a state that's shared between both the start_server()
and connect() states. That's absolutely true, and it's very true that
checking on the presence of _accepted as an indicator of state is a
hack. That's also very certainly true. But ... this keeps client code an
awful lot simpler, as it doesn't have to care exactly *how* the
connection is being made, just that it *is*. Is it worth disrupting that
simplicity in order to provide a better state guard on `accept()`? Hm.)

Signed-off-by: John Snow <jsnow@redhat.com>
Acked-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20220225205948.3693480-9-jsnow@redhat.com
Signed-off-by: John Snow <jsnow@redhat.com>
This commit is contained in:
John Snow 2022-02-25 15:59:46 -05:00
parent 32c5abf051
commit 481607c7d3
2 changed files with 69 additions and 5 deletions

View File

@ -280,6 +280,8 @@ class AsyncProtocol(Generic[T]):
Accept a connection and begin processing message queues.
If this call fails, `runstate` is guaranteed to be set back to `IDLE`.
This method is precisely equivalent to calling `start_server()`
followed by `accept()`.
:param address:
Address to listen on; UNIX socket path or TCP address/port.
@ -294,9 +296,62 @@ class AsyncProtocol(Generic[T]):
protocol-level failure occurs while establishing a new
session, the wrapped error may also be an `QMPError`.
"""
await self.start_server(address, ssl)
await self.accept()
assert self.runstate == Runstate.RUNNING
@upper_half
@require(Runstate.IDLE)
async def start_server(self, address: SocketAddrT,
ssl: Optional[SSLContext] = None) -> None:
"""
Start listening for an incoming connection, but do not wait for a peer.
This method starts listening for an incoming connection, but
does not block waiting for a peer. This call will return
immediately after binding and listening on a socket. A later
call to `accept()` must be made in order to finalize the
incoming connection.
:param address:
Address to listen on; UNIX socket path or TCP address/port.
:param ssl: SSL context to use, if any.
:raise StateError: When the `Runstate` is not `IDLE`.
:raise ConnectError:
When the server could not start listening on this address.
This exception will wrap a more concrete one. In most cases,
the wrapped exception will be `OSError`.
"""
await self._session_guard(
self._do_start_server(address, ssl),
'Failed to establish connection')
assert self.runstate == Runstate.CONNECTING
@upper_half
@require(Runstate.CONNECTING)
async def accept(self) -> None:
"""
Accept an incoming connection and begin processing message queues.
If this call fails, `runstate` is guaranteed to be set back to `IDLE`.
:raise StateError: When the `Runstate` is not `CONNECTING`.
:raise QMPError: When `start_server()` was not called yet.
:raise ConnectError:
When a connection or session cannot be established.
This exception will wrap a more concrete one. In most cases,
the wrapped exception will be `OSError` or `EOFError`. If a
protocol-level failure occurs while establishing a new
session, the wrapped error may also be an `QMPError`.
"""
if self._accepted is None:
raise QMPError("Cannot call accept() before start_server().")
await self._session_guard(
self._do_accept(),
'Failed to establish connection')
await self._session_guard(
self._establish_session(),
'Failed to establish session')
@ -512,7 +567,12 @@ class AsyncProtocol(Generic[T]):
async def _do_start_server(self, address: SocketAddrT,
ssl: Optional[SSLContext] = None) -> None:
"""
Acting as the transport server, accept a single connection.
Start listening for an incoming connection, but do not wait for a peer.
This method starts listening for an incoming connection, but does not
block waiting for a peer. This call will return immediately after
binding and listening to a socket. A later call to accept() must be
made in order to finalize the incoming connection.
:param address:
Address to listen on; UNIX socket path or TCP address/port.
@ -554,10 +614,7 @@ class AsyncProtocol(Generic[T]):
# This will start the server (bind(2), listen(2)). It will also
# call accept(2) if we yield, but we don't block on that here.
self._server = await coro
# Just for this one commit, wait for a peer.
# This gets split out in the next patch.
await self._do_accept()
self.logger.debug("Server listening on %s", address)
@upper_half
async def _do_accept(self) -> None:

View File

@ -43,11 +43,18 @@ class NullProtocol(AsyncProtocol[None]):
async def _do_start_server(self, address, ssl=None):
if self.fake_session:
self._accepted = asyncio.Event()
self._set_state(Runstate.CONNECTING)
await asyncio.sleep(0)
else:
await super()._do_start_server(address, ssl)
async def _do_accept(self):
if self.fake_session:
self._accepted = None
else:
await super()._do_accept()
async def _do_connect(self, address, ssl=None):
if self.fake_session:
self._set_state(Runstate.CONNECTING)