From 4a0582f65648052bf6b1b572312500f6647a1eb0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Daniel=20P=2E=20Berrang=C3=A9?= Date: Mon, 11 Feb 2019 18:24:30 +0000 Subject: [PATCH] chardev: forbid 'reconnect' option with server sockets MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The 'reconnect' option is used to give the sleep time, in seconds, before a client socket attempts to re-establish a connection to the server. It does not make sense to set this for server sockets, as they will always accept a new client connection immediately after the previous one went away. Reviewed-by: Marc-André Lureau Reviewed-by: Thomas Huth Signed-off-by: Daniel P. Berrangé Message-Id: <20190211182442.8542-5-berrange@redhat.com> Signed-off-by: Marc-André Lureau --- chardev/char-socket.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/chardev/char-socket.c b/chardev/char-socket.c index e85250b624..743b7b11cd 100644 --- a/chardev/char-socket.c +++ b/chardev/char-socket.c @@ -1035,7 +1035,14 @@ static bool qmp_chardev_validate_socket(ChardevSocket *sock, } /* Validate any options which have a dependancy on client vs server */ - if (!(sock->has_server && sock->server)) { + if (!sock->has_server || sock->server) { + if (sock->has_reconnect) { + error_setg(errp, + "'reconnect' option is incompatible with " + "socket in server listen mode"); + return false; + } + } else { if (sock->has_websocket && sock->websocket) { error_setg(errp, "%s", "Websocket client is not implemented"); return false;