From 4ba664cb0aabecfc425aa94cd025c515e6251539 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Volker=20R=C3=BCmelin?= Date: Sun, 5 Apr 2020 09:50:15 +0200 Subject: [PATCH] dsoundaudio: fix never-ending playback loop MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Currently the DirectSound backend fails to stop audio playback in dsound_enable_out(). To detect a lost buffer condition dsound_get_status_out() incorrectly uses the error code DSERR_BUFFERLOST instead of flag DSBSTATUS_BUFFERLOST as a mask and returns with an error. As a result dsound_enable_out() returns early and doesn't stop playback. To reproduce the bug start qemu on a Windows host with -soundhw pcspk -audiodev dsound,id=audio0. On the guest FreeDOS 1.2 command line enter beep. The image Day 1 - F-Bird from the QEMU Advent Calendar 2018 shows the bug as well. Buglink: https://bugs.launchpad.net/qemu/+bug/1699628 Signed-off-by: Volker RĂ¼melin Message-id: 20200405075017.9901-1-vr_qemu@t-online.de Signed-off-by: Gerd Hoffmann --- audio/dsoundaudio.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/audio/dsoundaudio.c b/audio/dsoundaudio.c index bd57082a8d..9e621c8899 100644 --- a/audio/dsoundaudio.c +++ b/audio/dsoundaudio.c @@ -279,7 +279,7 @@ static int dsound_get_status_out (LPDIRECTSOUNDBUFFER dsb, DWORD *statusp, return -1; } - if (*statusp & DSERR_BUFFERLOST) { + if (*statusp & DSBSTATUS_BUFFERLOST) { dsound_restore_out(dsb, s); return -1; }