ui/cursor: make width/height unsigned 16-bit integer
Although not actually exploitable at the moment, a negative width/height could make datasize wrap around and potentially lead to buffer overflow. Since there is no reason a negative width/height is ever appropriate, modify QEMUCursor struct and cursor_alloc prototype to accept uint16_t. This protects us against accidentally introducing future bugs. Signed-off-by: Mauro Matteo Cascella <mcascell@redhat.com> Reported-by: Jacek Halon <jacek.halon@gmail.com> Reported-by: Yair Mizrahi <yairh33@gmail.com> Reported-by: Elsayed El-Refa'ei <e.elrefaei99@gmail.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230523163023.608121-1-mcascell@redhat.com>
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@ -144,13 +144,13 @@ typedef struct QemuUIInfo {
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/* cursor data format is 32bit RGBA */
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typedef struct QEMUCursor {
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int width, height;
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uint16_t width, height;
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int hot_x, hot_y;
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int refcount;
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uint32_t data[];
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} QEMUCursor;
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QEMUCursor *cursor_alloc(int width, int height);
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QEMUCursor *cursor_alloc(uint16_t width, uint16_t height);
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QEMUCursor *cursor_ref(QEMUCursor *c);
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void cursor_unref(QEMUCursor *c);
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QEMUCursor *cursor_builtin_hidden(void);
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@ -90,11 +90,12 @@ QEMUCursor *cursor_builtin_left_ptr(void)
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return cursor_parse_xpm(cursor_left_ptr_xpm);
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}
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QEMUCursor *cursor_alloc(int width, int height)
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QEMUCursor *cursor_alloc(uint16_t width, uint16_t height)
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{
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QEMUCursor *c;
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size_t datasize = width * height * sizeof(uint32_t);
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/* Modern physical hardware typically uses 512x512 sprites */
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if (width > 512 || height > 512) {
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return NULL;
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}
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