From 4f8aa2e19f88fe0dfaf8240ae666de7fd18dd1d0 Mon Sep 17 00:00:00 2001 From: Kevin Wolf Date: Fri, 25 Jan 2013 17:07:31 +0100 Subject: [PATCH] dmg: Use g_free instead of free The buffers are allocated with g_(re)alloc, so use g_free to free them. Signed-off-by: Kevin Wolf Signed-off-by: Stefan Hajnoczi --- block/dmg.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/block/dmg.c b/block/dmg.c index 53be25d787..6d85801a84 100644 --- a/block/dmg.c +++ b/block/dmg.c @@ -355,15 +355,15 @@ static coroutine_fn int dmg_co_read(BlockDriverState *bs, int64_t sector_num, static void dmg_close(BlockDriverState *bs) { BDRVDMGState *s = bs->opaque; - if(s->n_chunks>0) { - free(s->types); - free(s->offsets); - free(s->lengths); - free(s->sectors); - free(s->sectorcounts); - } - free(s->compressed_chunk); - free(s->uncompressed_chunk); + + g_free(s->types); + g_free(s->offsets); + g_free(s->lengths); + g_free(s->sectors); + g_free(s->sectorcounts); + g_free(s->compressed_chunk); + g_free(s->uncompressed_chunk); + inflateEnd(&s->zstream); }