Use WIN32_LEAN_AND_MEAN, by Stefan Weil.

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@3832 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
ths 2007-12-17 04:42:29 +00:00
parent f60d39bc4d
commit 4fddf62a74
10 changed files with 12 additions and 3 deletions

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@ -32,7 +32,9 @@
#define AUDIO_CAP "dsound"
#include "audio_int.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#include <objbase.h>
#include <dsound.h>

1
exec.c
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@ -19,6 +19,7 @@
*/
#include "config.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#else
#include <sys/types.h>

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@ -19,6 +19,7 @@
*/
#include "config.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winioctl.h>
#else

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@ -37,6 +37,7 @@
#include "sysemu.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#elif defined(_BSD)
#include <stdlib.h>

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@ -28,6 +28,7 @@
#endif
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define fsync _commit
#define lseek _lseeki64

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@ -26,6 +26,7 @@
#include <assert.h>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif

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@ -3,7 +3,7 @@
#define QEMU_SOCKET_H
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>

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@ -29,6 +29,7 @@ typedef uint32_t u_int32_t;
typedef uint64_t u_int64_t;
typedef char *caddr_t;
#define WIN32_LEAN_AND_MEAN
# include <windows.h>
# include <winsock2.h>
# include <sys/timeb.h>

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@ -30,6 +30,7 @@
#include "net.h"
#include "sysemu.h"
#include <stdio.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
/* NOTE: PCIBus is redefined in winddk.h */

4
vl.c
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@ -109,7 +109,7 @@ int inet_aton(const char *cp, struct in_addr *ia);
#ifdef _WIN32
#include <malloc.h>
#include <sys/timeb.h>
#include <windows.h>
#include <mmsystem.h>
#define getopt_long_only getopt_long
#define memalign(align, size) malloc(size)
#endif
@ -8966,7 +8966,7 @@ int main(int argc, char **argv)
s->down_script[0])
launch_script(s->down_script, ifname, s->fd);
}
}
}
}
#endif
return 0;