Use WIN32_LEAN_AND_MEAN, by Stefan Weil.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@3832 c046a42c-6fe2-441c-8c8c-71466251a162
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@ -32,7 +32,9 @@
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#define AUDIO_CAP "dsound"
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#include "audio_int.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <mmsystem.h>
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#include <objbase.h>
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#include <dsound.h>
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1
exec.c
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exec.c
@ -19,6 +19,7 @@
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*/
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#include "config.h"
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#else
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#include <sys/types.h>
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1
kqemu.c
1
kqemu.c
@ -19,6 +19,7 @@
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*/
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#include "config.h"
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <winioctl.h>
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#else
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1
osdep.c
1
osdep.c
@ -37,6 +37,7 @@
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#include "sysemu.h"
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#elif defined(_BSD)
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#include <stdlib.h>
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@ -28,6 +28,7 @@
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#endif
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#define fsync _commit
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#define lseek _lseeki64
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@ -26,6 +26,7 @@
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#include <assert.h>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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@ -3,7 +3,7 @@
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#define QEMU_SOCKET_H
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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@ -29,6 +29,7 @@ typedef uint32_t u_int32_t;
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typedef uint64_t u_int64_t;
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typedef char *caddr_t;
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#define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# include <winsock2.h>
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# include <sys/timeb.h>
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@ -30,6 +30,7 @@
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#include "net.h"
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#include "sysemu.h"
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#include <stdio.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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/* NOTE: PCIBus is redefined in winddk.h */
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4
vl.c
4
vl.c
@ -109,7 +109,7 @@ int inet_aton(const char *cp, struct in_addr *ia);
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#ifdef _WIN32
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#include <malloc.h>
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#include <sys/timeb.h>
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#include <windows.h>
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#include <mmsystem.h>
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#define getopt_long_only getopt_long
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#define memalign(align, size) malloc(size)
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#endif
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@ -8966,7 +8966,7 @@ int main(int argc, char **argv)
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s->down_script[0])
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launch_script(s->down_script, ifname, s->fd);
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}
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}
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}
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}
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#endif
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return 0;
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