target-ppc: Correct VSX Scalar Compares
This change fixes the VSX scalar compare instructions. The existing usage of "x.f64[0]" is changed to "x.VsrD(0)". Signed-off-by: Tom Musta <tommusta@gmail.com> Tested-by: Tom Musta <tommusta@gmail.com> Signed-off-by: Alexander Graf <agraf@suse.de>
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@ -2360,10 +2360,10 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \
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getVSR(xA(opcode), &xa, env); \
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getVSR(xB(opcode), &xb, env); \
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\
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if (unlikely(float64_is_any_nan(xa.f64[0]) || \
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float64_is_any_nan(xb.f64[0]))) { \
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if (float64_is_signaling_nan(xa.f64[0]) || \
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float64_is_signaling_nan(xb.f64[0])) { \
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if (unlikely(float64_is_any_nan(xa.VsrD(0)) || \
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float64_is_any_nan(xb.VsrD(0)))) { \
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if (float64_is_signaling_nan(xa.VsrD(0)) || \
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float64_is_signaling_nan(xb.VsrD(0))) { \
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fload_invalid_op_excp(env, POWERPC_EXCP_FP_VXSNAN, 0); \
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} \
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if (ordered) { \
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@ -2371,9 +2371,10 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \
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} \
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cc = 1; \
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} else { \
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if (float64_lt(xa.f64[0], xb.f64[0], &env->fp_status)) { \
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if (float64_lt(xa.VsrD(0), xb.VsrD(0), &env->fp_status)) { \
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cc = 8; \
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} else if (!float64_le(xa.f64[0], xb.f64[0], &env->fp_status)) { \
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} else if (!float64_le(xa.VsrD(0), xb.VsrD(0), \
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&env->fp_status)) { \
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cc = 4; \
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} else { \
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cc = 2; \
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