replay: rng-builtin support

This patch enables using rng-builtin with record/replay
by making the callbacks deterministic.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Message-Id: <161233201286.170686.7858208964037376305.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Pavel Dovgalyuk 2021-02-03 09:00:12 +03:00 committed by Paolo Bonzini
parent 4b956a3999
commit 54550d886e
1 changed files with 2 additions and 1 deletions

View File

@ -10,6 +10,7 @@
#include "qemu/main-loop.h"
#include "qemu/guest-random.h"
#include "qom/object.h"
#include "sysemu/replay.h"
OBJECT_DECLARE_SIMPLE_TYPE(RngBuiltin, RNG_BUILTIN)
@ -37,7 +38,7 @@ static void rng_builtin_request_entropy(RngBackend *b, RngRequest *req)
{
RngBuiltin *s = RNG_BUILTIN(b);
qemu_bh_schedule(s->bh);
replay_bh_schedule_event(s->bh);
}
static void rng_builtin_init(Object *obj)