target/m68k: add fmod/frem

Using a local m68k floatx80_mod()
[copied from previous:
Written by Andreas Grabher for Previous, NeXT Computer Emulator.]

The quotient byte of the FPSR is updated with
the result of the operation.

Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20180224201802.911-3-laurent@vivier.eu>
This commit is contained in:
Laurent Vivier 2018-02-24 21:18:00 +01:00
parent 88857aca93
commit 591596b77a
7 changed files with 176 additions and 2 deletions

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@ -1,4 +1,5 @@
obj-y += m68k-semi.o
obj-y += translate.o op_helper.o helper.o cpu.o fpu_helper.o
obj-y += translate.o op_helper.o helper.o cpu.o
obj-y += fpu_helper.o softfloat.o
obj-y += gdbstub.o
obj-$(CONFIG_SOFTMMU) += monitor.o

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@ -427,6 +427,7 @@ typedef enum {
/* Quotient */
#define FPSR_QT_MASK 0x00ff0000
#define FPSR_QT_SHIFT 16
/* Floating-Point Control Register */
/* Rounding mode */

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@ -23,7 +23,7 @@
#include "exec/helper-proto.h"
#include "exec/exec-all.h"
#include "exec/cpu_ldst.h"
#include "fpu/softfloat.h"
#include "softfloat.h"
/* Undefined offsets may be different on various FPU.
* On 68040 they return 0.0 (floatx80_zero)
@ -509,3 +509,36 @@ uint32_t HELPER(fmovemd_ld_postinc)(CPUM68KState *env, uint32_t addr,
{
return fmovem_postinc(env, addr, mask, cpu_ld_float64_ra);
}
static void make_quotient(CPUM68KState *env, floatx80 val)
{
int32_t quotient;
int sign;
if (floatx80_is_any_nan(val)) {
return;
}
quotient = floatx80_to_int32(val, &env->fp_status);
sign = quotient < 0;
if (sign) {
quotient = -quotient;
}
quotient = (sign << 7) | (quotient & 0x7f);
env->fpsr = (env->fpsr & ~FPSR_QT_MASK) | (quotient << FPSR_QT_SHIFT);
}
void HELPER(fmod)(CPUM68KState *env, FPReg *res, FPReg *val0, FPReg *val1)
{
res->d = floatx80_mod(val1->d, val0->d, &env->fp_status);
make_quotient(env, res->d);
}
void HELPER(frem)(CPUM68KState *env, FPReg *res, FPReg *val0, FPReg *val1)
{
res->d = floatx80_rem(val1->d, val0->d, &env->fp_status);
make_quotient(env, res->d);
}

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@ -63,6 +63,8 @@ DEF_HELPER_3(fmovemx_ld_postinc, i32, env, i32, i32)
DEF_HELPER_3(fmovemd_st_predec, i32, env, i32, i32)
DEF_HELPER_3(fmovemd_st_postinc, i32, env, i32, i32)
DEF_HELPER_3(fmovemd_ld_postinc, i32, env, i32, i32)
DEF_HELPER_4(fmod, void, env, fp, fp, fp)
DEF_HELPER_4(frem, void, env, fp, fp, fp)
DEF_HELPER_3(mac_move, void, env, i32, i32)
DEF_HELPER_3(macmulf, i64, env, i32, i32)

105
target/m68k/softfloat.c Normal file
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@ -0,0 +1,105 @@
/*
* Ported from a work by Andreas Grabher for Previous, NeXT Computer Emulator,
* derived from NetBSD M68040 FPSP functions,
* derived from release 2a of the SoftFloat IEC/IEEE Floating-point Arithmetic
* Package. Those parts of the code (and some later contributions) are
* provided under that license, as detailed below.
* It has subsequently been modified by contributors to the QEMU Project,
* so some portions are provided under:
* the SoftFloat-2a license
* the BSD license
* GPL-v2-or-later
*
* Any future contributions to this file will be taken to be licensed under
* the Softfloat-2a license unless specifically indicated otherwise.
*/
/* Portions of this work are licensed under the terms of the GNU GPL,
* version 2 or later. See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include "softfloat.h"
#include "fpu/softfloat-macros.h"
/*----------------------------------------------------------------------------
| Returns the modulo remainder of the extended double-precision floating-point
| value `a' with respect to the corresponding value `b'.
*----------------------------------------------------------------------------*/
floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status)
{
flag aSign, zSign;
int32_t aExp, bExp, expDiff;
uint64_t aSig0, aSig1, bSig;
uint64_t qTemp, term0, term1;
aSig0 = extractFloatx80Frac(a);
aExp = extractFloatx80Exp(a);
aSign = extractFloatx80Sign(a);
bSig = extractFloatx80Frac(b);
bExp = extractFloatx80Exp(b);
if (aExp == 0x7FFF) {
if ((uint64_t) (aSig0 << 1)
|| ((bExp == 0x7FFF) && (uint64_t) (bSig << 1))) {
return propagateFloatx80NaN(a, b, status);
}
goto invalid;
}
if (bExp == 0x7FFF) {
if ((uint64_t) (bSig << 1)) {
return propagateFloatx80NaN(a, b, status);
}
return a;
}
if (bExp == 0) {
if (bSig == 0) {
invalid:
float_raise(float_flag_invalid, status);
return floatx80_default_nan(status);
}
normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
}
if (aExp == 0) {
if ((uint64_t) (aSig0 << 1) == 0) {
return a;
}
normalizeFloatx80Subnormal(aSig0, &aExp, &aSig0);
}
bSig |= LIT64(0x8000000000000000);
zSign = aSign;
expDiff = aExp - bExp;
aSig1 = 0;
if (expDiff < 0) {
return a;
}
qTemp = (bSig <= aSig0);
if (qTemp) {
aSig0 -= bSig;
}
expDiff -= 64;
while (0 < expDiff) {
qTemp = estimateDiv128To64(aSig0, aSig1, bSig);
qTemp = (2 < qTemp) ? qTemp - 2 : 0;
mul64To128(bSig, qTemp, &term0, &term1);
sub128(aSig0, aSig1, term0, term1, &aSig0, &aSig1);
shortShift128Left(aSig0, aSig1, 62, &aSig0, &aSig1);
}
expDiff += 64;
if (0 < expDiff) {
qTemp = estimateDiv128To64(aSig0, aSig1, bSig);
qTemp = (2 < qTemp) ? qTemp - 2 : 0;
qTemp >>= 64 - expDiff;
mul64To128(bSig, qTemp << (64 - expDiff), &term0, &term1);
sub128(aSig0, aSig1, term0, term1, &aSig0, &aSig1);
shortShift128Left(0, bSig, 64 - expDiff, &term0, &term1);
while (le128(term0, term1, aSig0, aSig1)) {
++qTemp;
sub128(aSig0, aSig1, term0, term1, &aSig0, &aSig1);
}
}
return
normalizeRoundAndPackFloatx80(
80, zSign, bExp + expDiff, aSig0, aSig1, status);
}

26
target/m68k/softfloat.h Normal file
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@ -0,0 +1,26 @@
/*
* Ported from a work by Andreas Grabher for Previous, NeXT Computer Emulator,
* derived from NetBSD M68040 FPSP functions,
* derived from release 2a of the SoftFloat IEC/IEEE Floating-point Arithmetic
* Package. Those parts of the code (and some later contributions) are
* provided under that license, as detailed below.
* It has subsequently been modified by contributors to the QEMU Project,
* so some portions are provided under:
* the SoftFloat-2a license
* the BSD license
* GPL-v2-or-later
*
* Any future contributions to this file will be taken to be licensed under
* the Softfloat-2a license unless specifically indicated otherwise.
*/
/* Portions of this work are licensed under the terms of the GNU GPL,
* version 2 or later. See the COPYING file in the top-level directory.
*/
#ifndef TARGET_M68K_SOFTFLOAT_H
#define TARGET_M68K_SOFTFLOAT_H
#include "fpu/softfloat.h"
floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status);
#endif

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@ -5081,6 +5081,9 @@ DISAS_INSN(fpu)
case 0x64: /* fddiv */
gen_helper_fddiv(cpu_env, cpu_dest, cpu_src, cpu_dest);
break;
case 0x21: /* fmod */
gen_helper_fmod(cpu_env, cpu_dest, cpu_src, cpu_dest);
break;
case 0x22: /* fadd */
gen_helper_fadd(cpu_env, cpu_dest, cpu_src, cpu_dest);
break;
@ -5102,6 +5105,9 @@ DISAS_INSN(fpu)
case 0x24: /* fsgldiv */
gen_helper_fsgldiv(cpu_env, cpu_dest, cpu_src, cpu_dest);
break;
case 0x25: /* frem */
gen_helper_frem(cpu_env, cpu_dest, cpu_src, cpu_dest);
break;
case 0x27: /* fsglmul */
gen_helper_fsglmul(cpu_env, cpu_dest, cpu_src, cpu_dest);
break;