qemu-char: Add reconnecting to client sockets
Adds a "reconnect" option to socket backends that gives a reconnect timeout. This only applies to client sockets. If the other end of a socket closes the connection, qemu will attempt to reconnect after the given number of seconds. Signed-off-by: Corey Minyard <cminyard@mvista.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -2651,14 +2651,19 @@
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# @nodelay: #optional set TCP_NODELAY socket option (default: false)
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# @telnet: #optional enable telnet protocol on server
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# sockets (default: false)
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# @reconnect: #optional For a client socket, if a socket is disconnected,
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# then attempt a reconnect after the given number of seconds.
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# Setting this to zero disables this function. (default: 0)
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# (Since: 2.2)
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#
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# Since: 1.4
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##
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{ 'type': 'ChardevSocket', 'data': { 'addr' : 'SocketAddress',
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'*server' : 'bool',
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'*wait' : 'bool',
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'*nodelay' : 'bool',
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'*telnet' : 'bool' } }
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{ 'type': 'ChardevSocket', 'data': { 'addr' : 'SocketAddress',
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'*server' : 'bool',
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'*wait' : 'bool',
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'*nodelay' : 'bool',
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'*telnet' : 'bool',
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'*reconnect' : 'int' } }
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##
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# @ChardevUdp:
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78
qemu-char.c
78
qemu-char.c
@ -2501,8 +2501,21 @@ typedef struct {
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SocketAddress *addr;
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bool is_listen;
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bool is_telnet;
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guint reconnect_timer;
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int64_t reconnect_time;
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} TCPCharDriver;
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static gboolean socket_reconnect_timeout(gpointer opaque);
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static void qemu_chr_socket_restart_timer(CharDriverState *chr)
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{
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TCPCharDriver *s = chr->opaque;
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assert(s->connected == 0);
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s->reconnect_timer = g_timeout_add_seconds(s->reconnect_time,
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socket_reconnect_timeout, chr);
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}
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static gboolean tcp_chr_accept(GIOChannel *chan, GIOCondition cond, void *opaque);
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#ifndef _WIN32
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@ -2784,6 +2797,9 @@ static void tcp_chr_disconnect(CharDriverState *chr)
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SocketAddress_to_str(chr->filename, CHR_MAX_FILENAME_SIZE,
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"disconnected:", s->addr, s->is_listen, s->is_telnet);
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qemu_chr_be_event(chr, CHR_EVENT_CLOSED);
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if (s->reconnect_time) {
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qemu_chr_socket_restart_timer(chr);
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}
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}
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static gboolean tcp_chr_read(GIOChannel *chan, GIOCondition cond, void *opaque)
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@ -2964,6 +2980,10 @@ static void tcp_chr_close(CharDriverState *chr)
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TCPCharDriver *s = chr->opaque;
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int i;
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if (s->reconnect_timer) {
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g_source_remove(s->reconnect_timer);
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s->reconnect_timer = 0;
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}
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qapi_free_SocketAddress(s->addr);
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if (s->fd >= 0) {
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remove_fd_in_watch(chr);
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@ -3013,6 +3033,18 @@ static void qemu_chr_finish_socket_connection(CharDriverState *chr, int fd)
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}
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}
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static void qemu_chr_socket_connected(int fd, void *opaque)
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{
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CharDriverState *chr = opaque;
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if (fd < 0) {
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qemu_chr_socket_restart_timer(chr);
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return;
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}
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qemu_chr_finish_socket_connection(chr, fd);
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}
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static bool qemu_chr_open_socket_fd(CharDriverState *chr, Error **errp)
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{
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TCPCharDriver *s = chr->opaque;
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@ -3020,7 +3052,10 @@ static bool qemu_chr_open_socket_fd(CharDriverState *chr, Error **errp)
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if (s->is_listen) {
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fd = socket_listen(s->addr, errp);
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} else {
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} else if (s->reconnect_time) {
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fd = socket_connect(s->addr, errp, qemu_chr_socket_connected, chr);
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return fd >= 0;
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} else {
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fd = socket_connect(s->addr, errp, NULL, NULL);
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}
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if (fd < 0) {
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@ -3448,6 +3483,7 @@ static void qemu_chr_parse_socket(QemuOpts *opts, ChardevBackend *backend,
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bool is_waitconnect = is_listen && qemu_opt_get_bool(opts, "wait", true);
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bool is_telnet = qemu_opt_get_bool(opts, "telnet", false);
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bool do_nodelay = !qemu_opt_get_bool(opts, "delay", true);
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int64_t reconnect = qemu_opt_get_number(opts, "reconnect", 0);
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const char *path = qemu_opt_get(opts, "path");
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const char *host = qemu_opt_get(opts, "host");
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const char *port = qemu_opt_get(opts, "port");
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@ -3474,6 +3510,8 @@ static void qemu_chr_parse_socket(QemuOpts *opts, ChardevBackend *backend,
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backend->socket->telnet = is_telnet;
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backend->socket->has_wait = true;
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backend->socket->wait = is_waitconnect;
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backend->socket->has_reconnect = true;
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backend->socket->reconnect = reconnect;
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addr = g_new0(SocketAddress, 1);
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if (path) {
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@ -3872,6 +3910,9 @@ QemuOptsList qemu_chardev_opts = {
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},{
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.name = "delay",
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.type = QEMU_OPT_BOOL,
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},{
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.name = "reconnect",
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.type = QEMU_OPT_NUMBER,
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},{
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.name = "telnet",
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.type = QEMU_OPT_BOOL,
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@ -4016,6 +4057,26 @@ static CharDriverState *qmp_chardev_open_parallel(ChardevHostdev *parallel,
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#endif /* WIN32 */
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static gboolean socket_reconnect_timeout(gpointer opaque)
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{
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CharDriverState *chr = opaque;
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TCPCharDriver *s = chr->opaque;
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Error *err;
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s->reconnect_timer = 0;
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if (chr->be_open) {
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return false;
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}
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if (!qemu_chr_open_socket_fd(chr, &err)) {
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error_report("Unable to connect to char device %s\n", chr->label);
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qemu_chr_socket_restart_timer(chr);
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}
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return false;
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}
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static CharDriverState *qmp_chardev_open_socket(ChardevSocket *sock,
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Error **errp)
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{
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@ -4026,6 +4087,7 @@ static CharDriverState *qmp_chardev_open_socket(ChardevSocket *sock,
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bool is_listen = sock->has_server ? sock->server : true;
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bool is_telnet = sock->has_telnet ? sock->telnet : false;
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bool is_waitconnect = sock->has_wait ? sock->wait : false;
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int64_t reconnect = sock->has_reconnect ? sock->reconnect : 0;
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chr = qemu_chr_alloc();
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s = g_malloc0(sizeof(TCPCharDriver));
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@ -4058,13 +4120,19 @@ static CharDriverState *qmp_chardev_open_socket(ChardevSocket *sock,
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if (is_telnet) {
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s->do_telnetopt = 1;
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}
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} else if (reconnect > 0) {
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s->reconnect_time = reconnect;
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}
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if (!qemu_chr_open_socket_fd(chr, errp)) {
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g_free(s);
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g_free(chr->filename);
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g_free(chr);
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return NULL;
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if (s->reconnect_time) {
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qemu_chr_socket_restart_timer(chr);
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} else {
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g_free(s);
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g_free(chr->filename);
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g_free(chr);
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return NULL;
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}
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}
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if (is_listen && is_waitconnect) {
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@ -1930,9 +1930,9 @@ ETEXI
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DEF("chardev", HAS_ARG, QEMU_OPTION_chardev,
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"-chardev null,id=id[,mux=on|off]\n"
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"-chardev socket,id=id[,host=host],port=port[,to=to][,ipv4][,ipv6][,nodelay]\n"
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" [,server][,nowait][,telnet][,mux=on|off] (tcp)\n"
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"-chardev socket,id=id,path=path[,server][,nowait][,telnet],[mux=on|off] (unix)\n"
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"-chardev socket,id=id[,host=host],port=port[,to=to][,ipv4][,ipv6][,nodelay][,reconnect=seconds]\n"
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" [,server][,nowait][,telnet][,reconnect=seconds][,mux=on|off] (tcp)\n"
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"-chardev socket,id=id,path=path[,server][,nowait][,telnet][,reconnect=seconds][,mux=on|off] (unix)\n"
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"-chardev udp,id=id[,host=host],port=port[,localaddr=localaddr]\n"
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" [,localport=localport][,ipv4][,ipv6][,mux=on|off]\n"
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"-chardev msmouse,id=id[,mux=on|off]\n"
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@ -2004,7 +2004,7 @@ Options to each backend are described below.
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A void device. This device will not emit any data, and will drop any data it
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receives. The null backend does not take any options.
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@item -chardev socket ,id=@var{id} [@var{TCP options} or @var{unix options}] [,server] [,nowait] [,telnet]
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@item -chardev socket ,id=@var{id} [@var{TCP options} or @var{unix options}] [,server] [,nowait] [,telnet] [,reconnect=@var{seconds}]
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Create a two-way stream socket, which can be either a TCP or a unix socket. A
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unix socket will be created if @option{path} is specified. Behaviour is
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@ -2018,6 +2018,10 @@ connect to a listening socket.
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@option{telnet} specifies that traffic on the socket should interpret telnet
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escape sequences.
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@option{reconnect} sets the timeout for reconnecting on non-server sockets when
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the remote end goes away. qemu will delay this many seconds and then attempt
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to reconnect. Zero disables reconnecting, and is the default.
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TCP and unix socket options are given below:
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@table @option
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@ -2687,14 +2691,16 @@ telnet on port 5555 to access the QEMU port.
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localhost 5555
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@end table
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@item tcp:[@var{host}]:@var{port}[,@var{server}][,nowait][,nodelay]
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@item tcp:[@var{host}]:@var{port}[,@var{server}][,nowait][,nodelay][,reconnect=@var{seconds}]
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The TCP Net Console has two modes of operation. It can send the serial
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I/O to a location or wait for a connection from a location. By default
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the TCP Net Console is sent to @var{host} at the @var{port}. If you use
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the @var{server} option QEMU will wait for a client socket application
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to connect to the port before continuing, unless the @code{nowait}
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option was specified. The @code{nodelay} option disables the Nagle buffering
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algorithm. If @var{host} is omitted, 0.0.0.0 is assumed. Only
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algorithm. The @code{reconnect} option only applies if @var{noserver} is
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set, if the connection goes down it will attempt to reconnect at the
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given interval. If @var{host} is omitted, 0.0.0.0 is assumed. Only
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one TCP connection at a time is accepted. You can use @code{telnet} to
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connect to the corresponding character device.
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@table @code
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@ -2715,7 +2721,7 @@ MAGIC_SYSRQ sequence if you use a telnet that supports sending the break
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sequence. Typically in unix telnet you do it with Control-] and then
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type "send break" followed by pressing the enter key.
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@item unix:@var{path}[,server][,nowait]
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@item unix:@var{path}[,server][,nowait][,reconnect=@var{seconds}]
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A unix domain socket is used instead of a tcp socket. The option works the
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same as if you had specified @code{-serial tcp} except the unix domain socket
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@var{path} is used for connections.
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