virtio-gpu: fix resource leak in virgl_cmd_resource_unref
When the guest sends VIRTIO_GPU_CMD_RESOURCE_UNREF without detaching the backing storage beforehand (VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING) we'll leak memory. This patch fixes it for 3d mode, simliar to the 2d mode fix in commit "b8e2392 virtio-gpu: call cleanup mapping function in resource destroy". Reported-by: 李强 <liqiang6-s@360.cn> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 1485167210-4757-1-git-send-email-kraxel@redhat.com
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@ -77,10 +77,18 @@ static void virgl_cmd_resource_unref(VirtIOGPU *g,
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struct virtio_gpu_ctrl_command *cmd)
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{
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struct virtio_gpu_resource_unref unref;
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struct iovec *res_iovs = NULL;
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int num_iovs = 0;
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VIRTIO_GPU_FILL_CMD(unref);
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trace_virtio_gpu_cmd_res_unref(unref.resource_id);
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virgl_renderer_resource_detach_iov(unref.resource_id,
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&res_iovs,
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&num_iovs);
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if (res_iovs != NULL && num_iovs != 0) {
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virtio_gpu_cleanup_mapping_iov(res_iovs, num_iovs);
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}
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virgl_renderer_resource_unref(unref.resource_id);
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}
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