From 63255043028fe61abab4da8b8da5946778e7d9f7 Mon Sep 17 00:00:00 2001 From: Paolo Bonzini Date: Wed, 10 Mar 2010 11:38:50 +0100 Subject: [PATCH] add qemu_alarm_pending Signed-off-by: Paolo Bonzini Signed-off-by: Anthony Liguori --- vl.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/vl.c b/vl.c index a520b814d2..f1e2c5153e 100644 --- a/vl.c +++ b/vl.c @@ -601,6 +601,13 @@ struct qemu_alarm_timer { char pending; }; +static struct qemu_alarm_timer *alarm_timer; + +static inline int qemu_alarm_pending(void) +{ + return alarm_timer->pending; +} + static inline int alarm_has_dynticks(struct qemu_alarm_timer *t) { return !!t->rearm; @@ -617,8 +624,6 @@ static void qemu_rearm_alarm_timer(struct qemu_alarm_timer *t) /* TODO: MIN_TIMER_REARM_US should be optimized */ #define MIN_TIMER_REARM_US 250 -static struct qemu_alarm_timer *alarm_timer; - #ifdef _WIN32 struct qemu_alarm_win32 { @@ -3999,7 +4004,7 @@ static void tcg_cpu_exec(void) qemu_clock_enable(vm_clock, (cur_cpu->singlestep_enabled & SSTEP_NOTIMER) == 0); - if (alarm_timer->pending) + if (qemu_alarm_pending()) break; if (cpu_can_run(env)) ret = qemu_cpu_exec(env);