target/microblaze: use MMUAccessType instead of int in mmu_translate

Using MMUAccessType makes it more clear what the variable's use is.
No functional change.

Signed-off-by: Joe Komlodi <komlodi@xilinx.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Edgar E. Iglesias <edgar.iglesias@xilinx.com>
Tested-by: Edgar E. Iglesias <edgar.iglesias@xilinx.com>
Message-Id: <1611274735-303873-3-git-send-email-komlodi@xilinx.com>
Signed-off-by: Edgar E. Iglesias <edgar.iglesias@xilinx.com>
This commit is contained in:
Joe Komlodi 2021-01-21 16:18:54 -08:00 committed by Edgar E. Iglesias
parent ea2ccb6561
commit 671a0a1265
2 changed files with 2 additions and 2 deletions

View File

@ -74,7 +74,7 @@ static void mmu_change_pid(CPUMBState *env, unsigned int newpid)
/* rw - 0 = read, 1 = write, 2 = fetch. */
unsigned int mmu_translate(MicroBlazeCPU *cpu, MicroBlazeMMULookup *lu,
target_ulong vaddr, int rw, int mmu_idx)
target_ulong vaddr, MMUAccessType rw, int mmu_idx)
{
MicroBlazeMMU *mmu = &cpu->env.mmu;
unsigned int i, hit = 0;

View File

@ -84,7 +84,7 @@ typedef struct {
} MicroBlazeMMULookup;
unsigned int mmu_translate(MicroBlazeCPU *cpu, MicroBlazeMMULookup *lu,
target_ulong vaddr, int rw, int mmu_idx);
target_ulong vaddr, MMUAccessType rw, int mmu_idx);
uint32_t mmu_read(CPUMBState *env, bool ea, uint32_t rn);
void mmu_write(CPUMBState *env, bool ea, uint32_t rn, uint32_t v);
void mmu_init(MicroBlazeMMU *mmu);