aspeed/timer: Fix match calculations
If the match value exceeds reload then we don't want to include it in calculations for the next event. Signed-off-by: Andrew Jeffery <andrew@aj.id.au> Signed-off-by: Cédric Le Goater <clg@kaod.org> Message-id: 20190618165311.27066-10-clg@kaod.org Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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@ -107,6 +107,11 @@ static inline uint64_t calculate_time(struct AspeedTimer *t, uint32_t ticks)
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return t->start + delta_ns;
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}
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static inline uint32_t calculate_match(struct AspeedTimer *t, int i)
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{
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return t->match[i] < t->reload ? t->match[i] : 0;
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}
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static uint64_t calculate_next(struct AspeedTimer *t)
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{
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uint64_t now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
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@ -118,12 +123,12 @@ static uint64_t calculate_next(struct AspeedTimer *t)
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* the timer counts down to zero.
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*/
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next = calculate_time(t, MAX(t->match[0], t->match[1]));
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next = calculate_time(t, MAX(calculate_match(t, 0), calculate_match(t, 1)));
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if (now < next) {
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return next;
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}
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next = calculate_time(t, MIN(t->match[0], t->match[1]));
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next = calculate_time(t, MIN(calculate_match(t, 0), calculate_match(t, 1)));
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if (now < next) {
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return next;
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}
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@ -141,8 +146,10 @@ static uint64_t calculate_next(struct AspeedTimer *t)
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qemu_set_irq(t->irq, t->level);
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}
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next = MAX(MAX(calculate_match(t, 0), calculate_match(t, 1)), 0);
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t->start = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
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return calculate_time(t, MAX(MAX(t->match[0], t->match[1]), 0));
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return calculate_time(t, next);
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}
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static void aspeed_timer_mod(AspeedTimer *t)
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