accel/tcg: Add a quicker check for breakpoints
Profiling QEMU during Fedora 35 for PPC64 boot revealed that a considerable amount of time was being spent in check_for_breakpoints() (0.61% of total time on PPC64 and 2.19% on amd64), even though it was just checking that its queue was empty and returning, when no breakpoints were set. It turns out this function is not inlined by the compiler and it's always called by helper_lookup_tb_ptr(), one of the most called functions. By leaving only the check for empty queue in check_for_breakpoints() and moving the remaining code to check_for_breakpoints_slow(), called only when the queue is not empty, it's possible to avoid the call overhead. An improvement of about 3% in total time was measured on POWER9. Signed-off-by: Leandro Lupori <leandro.lupori@eldorado.org.br> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20221025202424.195984-2-leandro.lupori@eldorado.org.br> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -304,16 +304,12 @@ static void log_cpu_exec(target_ulong pc, CPUState *cpu,
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}
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}
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static bool check_for_breakpoints(CPUState *cpu, target_ulong pc,
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uint32_t *cflags)
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static bool check_for_breakpoints_slow(CPUState *cpu, target_ulong pc,
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uint32_t *cflags)
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{
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CPUBreakpoint *bp;
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bool match_page = false;
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if (likely(QTAILQ_EMPTY(&cpu->breakpoints))) {
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return false;
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}
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/*
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* Singlestep overrides breakpoints.
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* This requirement is visible in the record-replay tests, where
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@ -374,6 +370,13 @@ static bool check_for_breakpoints(CPUState *cpu, target_ulong pc,
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return false;
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}
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static inline bool check_for_breakpoints(CPUState *cpu, target_ulong pc,
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uint32_t *cflags)
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{
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return unlikely(!QTAILQ_EMPTY(&cpu->breakpoints)) &&
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check_for_breakpoints_slow(cpu, pc, cflags);
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}
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/**
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* helper_lookup_tb_ptr: quick check for next tb
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* @env: current cpu state
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