bitops: Add rotate functions (rol8, ror8, ...)
These functions were copies from include/linux/bitopts.h. Signed-off-by: Stefan Weil <sw@weilnetz.de> Reviewed-by: Richard Henderson <rth@twiddle.net>
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@ -183,6 +183,86 @@ static inline unsigned long hweight_long(unsigned long w)
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return count;
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}
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/**
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* rol8 - rotate an 8-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint8_t rol8(uint8_t word, unsigned int shift)
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{
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return (word << shift) | (word >> (8 - shift));
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}
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/**
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* ror8 - rotate an 8-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint8_t ror8(uint8_t word, unsigned int shift)
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{
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return (word >> shift) | (word << (8 - shift));
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}
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/**
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* rol16 - rotate a 16-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint16_t rol16(uint16_t word, unsigned int shift)
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{
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return (word << shift) | (word >> (16 - shift));
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}
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/**
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* ror16 - rotate a 16-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint16_t ror16(uint16_t word, unsigned int shift)
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{
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return (word >> shift) | (word << (16 - shift));
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}
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/**
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* rol32 - rotate a 32-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint32_t rol32(uint32_t word, unsigned int shift)
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{
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return (word << shift) | (word >> (32 - shift));
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}
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/**
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* ror32 - rotate a 32-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint32_t ror32(uint32_t word, unsigned int shift)
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{
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return (word >> shift) | (word << (32 - shift));
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}
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/**
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* rol64 - rotate a 64-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint64_t rol64(uint64_t word, unsigned int shift)
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{
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return (word << shift) | (word >> (64 - shift));
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}
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/**
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* ror64 - rotate a 64-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint64_t ror64(uint64_t word, unsigned int shift)
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{
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return (word >> shift) | (word << (64 - shift));
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}
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/**
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* extract32:
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* @value: the value to extract the bit field from
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