target/sh4: fix TCG leak during gusa sequence
This fixes bug #1735384 while running java under qemu-sh4. When debug was enabled it showed a problem with TCG temps. Once fixed I was able to run java -version normally. Cc: qemu-stable@nongnu.org Reported-by: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de> Suggested-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20171206093050.25308-1-alex.bennee@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -2191,7 +2191,7 @@ static int decode_gusa(DisasContext *ctx, CPUSH4State *env, int *pmax_insns)
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}
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/* If op_src is not a valid register, then op_arg was a constant. */
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if (op_src < 0) {
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if (op_src < 0 && !TCGV_IS_UNUSED(op_arg)) {
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tcg_temp_free_i32(op_arg);
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}
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