ui/console: move DisplaySurface to its own header

Mostly for readability reasons.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
This commit is contained in:
Marc-André Lureau 2023-08-30 13:38:24 +04:00
parent 6f11081991
commit 6d8cd7c220
2 changed files with 96 additions and 83 deletions

View File

@ -6,11 +6,7 @@
#include "qemu/notify.h" #include "qemu/notify.h"
#include "qapi/qapi-types-ui.h" #include "qapi/qapi-types-ui.h"
#include "ui/input.h" #include "ui/input.h"
#include "ui/surface.h"
#ifdef CONFIG_OPENGL
# include <epoxy/gl.h>
# include "ui/shader.h"
#endif
#define TYPE_QEMU_CONSOLE "qemu-console" #define TYPE_QEMU_CONSOLE "qemu-console"
OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE) OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE)
@ -136,9 +132,6 @@ struct QemuConsoleClass {
ObjectClass parent_class; ObjectClass parent_class;
}; };
#define QEMU_ALLOCATED_FLAG 0x01
#define QEMU_PLACEHOLDER_FLAG 0x02
typedef struct ScanoutTexture { typedef struct ScanoutTexture {
uint32_t backing_id; uint32_t backing_id;
bool backing_y_0_top; bool backing_y_0_top;
@ -151,20 +144,6 @@ typedef struct ScanoutTexture {
void *d3d_tex2d; void *d3d_tex2d;
} ScanoutTexture; } ScanoutTexture;
typedef struct DisplaySurface {
pixman_image_t *image;
uint8_t flags;
#ifdef CONFIG_OPENGL
GLenum glformat;
GLenum gltype;
GLuint texture;
#endif
#ifdef WIN32
HANDLE handle;
uint32_t handle_offset;
#endif
} DisplaySurface;
typedef struct QemuUIInfo { typedef struct QemuUIInfo {
/* physical dimension */ /* physical dimension */
uint16_t width_mm; uint16_t width_mm;
@ -344,30 +323,6 @@ struct DisplayGLCtx {
}; };
DisplayState *init_displaystate(void); DisplayState *init_displaystate(void);
DisplaySurface *qemu_create_displaysurface_from(int width, int height,
pixman_format_code_t format,
int linesize, uint8_t *data);
DisplaySurface *qemu_create_displaysurface_pixman(pixman_image_t *image);
DisplaySurface *qemu_create_placeholder_surface(int w, int h,
const char *msg);
#ifdef WIN32
void qemu_displaysurface_win32_set_handle(DisplaySurface *surface,
HANDLE h, uint32_t offset);
#endif
PixelFormat qemu_default_pixelformat(int bpp);
DisplaySurface *qemu_create_displaysurface(int width, int height);
void qemu_free_displaysurface(DisplaySurface *surface);
static inline int is_buffer_shared(DisplaySurface *surface)
{
return !(surface->flags & QEMU_ALLOCATED_FLAG);
}
static inline int is_placeholder(DisplaySurface *surface)
{
return surface->flags & QEMU_PLACEHOLDER_FLAG;
}
void register_displaychangelistener(DisplayChangeListener *dcl); void register_displaychangelistener(DisplayChangeListener *dcl);
void update_displaychangelistener(DisplayChangeListener *dcl, void update_displaychangelistener(DisplayChangeListener *dcl,
@ -415,43 +370,6 @@ int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
bool console_has_gl(QemuConsole *con); bool console_has_gl(QemuConsole *con);
static inline int surface_stride(DisplaySurface *s)
{
return pixman_image_get_stride(s->image);
}
static inline void *surface_data(DisplaySurface *s)
{
return pixman_image_get_data(s->image);
}
static inline int surface_width(DisplaySurface *s)
{
return pixman_image_get_width(s->image);
}
static inline int surface_height(DisplaySurface *s)
{
return pixman_image_get_height(s->image);
}
static inline pixman_format_code_t surface_format(DisplaySurface *s)
{
return pixman_image_get_format(s->image);
}
static inline int surface_bits_per_pixel(DisplaySurface *s)
{
int bits = PIXMAN_FORMAT_BPP(surface_format(s));
return bits;
}
static inline int surface_bytes_per_pixel(DisplaySurface *s)
{
int bits = PIXMAN_FORMAT_BPP(surface_format(s));
return DIV_ROUND_UP(bits, 8);
}
typedef uint32_t console_ch_t; typedef uint32_t console_ch_t;
static inline void console_write_ch(console_ch_t *dest, uint32_t ch) static inline void console_write_ch(console_ch_t *dest, uint32_t ch)

95
include/ui/surface.h Normal file
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@ -0,0 +1,95 @@
/*
* SPDX-License-Identifier: GPL-2.0-or-later
* QEMU UI Console
*/
#ifndef SURFACE_H
#define SURFACE_H
#include "ui/qemu-pixman.h"
#ifdef CONFIG_OPENGL
# include <epoxy/gl.h>
# include "ui/shader.h"
#endif
#define QEMU_ALLOCATED_FLAG 0x01
#define QEMU_PLACEHOLDER_FLAG 0x02
typedef struct DisplaySurface {
pixman_image_t *image;
uint8_t flags;
#ifdef CONFIG_OPENGL
GLenum glformat;
GLenum gltype;
GLuint texture;
#endif
#ifdef WIN32
HANDLE handle;
uint32_t handle_offset;
#endif
} DisplaySurface;
PixelFormat qemu_default_pixelformat(int bpp);
DisplaySurface *qemu_create_displaysurface_from(int width, int height,
pixman_format_code_t format,
int linesize, uint8_t *data);
DisplaySurface *qemu_create_displaysurface_pixman(pixman_image_t *image);
DisplaySurface *qemu_create_placeholder_surface(int w, int h,
const char *msg);
#ifdef WIN32
void qemu_displaysurface_win32_set_handle(DisplaySurface *surface,
HANDLE h, uint32_t offset);
#endif
DisplaySurface *qemu_create_displaysurface(int width, int height);
void qemu_free_displaysurface(DisplaySurface *surface);
static inline int is_buffer_shared(DisplaySurface *surface)
{
return !(surface->flags & QEMU_ALLOCATED_FLAG);
}
static inline int is_placeholder(DisplaySurface *surface)
{
return surface->flags & QEMU_PLACEHOLDER_FLAG;
}
static inline int surface_stride(DisplaySurface *s)
{
return pixman_image_get_stride(s->image);
}
static inline void *surface_data(DisplaySurface *s)
{
return pixman_image_get_data(s->image);
}
static inline int surface_width(DisplaySurface *s)
{
return pixman_image_get_width(s->image);
}
static inline int surface_height(DisplaySurface *s)
{
return pixman_image_get_height(s->image);
}
static inline pixman_format_code_t surface_format(DisplaySurface *s)
{
return pixman_image_get_format(s->image);
}
static inline int surface_bits_per_pixel(DisplaySurface *s)
{
int bits = PIXMAN_FORMAT_BPP(surface_format(s));
return bits;
}
static inline int surface_bytes_per_pixel(DisplaySurface *s)
{
int bits = PIXMAN_FORMAT_BPP(surface_format(s));
return DIV_ROUND_UP(bits, 8);
}
#endif