Allocate the -vmwarevga framebuffer in the right place in RAM.

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4200 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
balrog 2008-04-12 23:49:37 +00:00
parent f54b3f920f
commit 6f9bc13263
1 changed files with 3 additions and 1 deletions

View File

@ -58,6 +58,7 @@ struct vmsvga_state_s {
#ifndef EMBED_STDVGA
DisplayState *ds;
int vram_size;
ram_addr_t vram_offset;
#endif
uint8_t *vram;
target_phys_addr_t vram_base;
@ -1114,6 +1115,7 @@ static void vmsvga_init(struct vmsvga_state_s *s, DisplayState *ds,
s->ds = ds;
s->vram = vga_ram_base;
s->vram_size = vga_ram_size;
s->vram_offset = vga_ram_offset;
s->scratch_size = SVGA_SCRATCH_SIZE;
s->scratch = (uint32_t *) qemu_malloc(s->scratch_size * 4);
@ -1186,7 +1188,7 @@ static void pci_vmsvga_map_mem(PCIDevice *pci_dev, int region_num,
iomemtype = cpu_register_io_memory(0, vmsvga_vram_read,
vmsvga_vram_write, s);
#else
iomemtype = 0 | IO_MEM_RAM;
iomemtype = s->vram_offset | IO_MEM_RAM;
#endif
cpu_register_physical_memory(s->vram_base, s->vram_size,
iomemtype);