Fix detection of 15 bit display depth

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4936 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
blueswir1 2008-07-24 11:25:30 +00:00
parent 6926be2a59
commit 749ecd9953

11
sdl.c
View File

@ -89,6 +89,17 @@ static void sdl_resize(DisplayState *ds, int w, int h)
ds->data = screen->pixels;
ds->linesize = screen->pitch;
ds->depth = screen->format->BitsPerPixel;
/* SDL BitsPerPixel never indicates any values other than
multiples of 8, so we need to check for strange depths. */
if (ds->depth == 16) {
uint32_t mask;
mask = screen->format->Rmask;
mask |= screen->format->Gmask;
mask |= screen->format->Bmask;
if ((mask & 0x8000) == 0)
ds->depth = 15;
}
if (ds->depth == 32 && screen->format->Rshift == 0) {
ds->bgr = 1;
} else {