Add missing softfloat helpers.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2518 c046a42c-6fe2-441c-8c8c-71466251a162
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@ -59,11 +59,21 @@ float32 int32_to_float32(int v STATUS_PARAM)
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return (float32)v;
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}
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float32 uint32_to_float32(unsigned int v STATUS_PARAM)
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{
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return (float32)v;
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}
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float64 int32_to_float64(int v STATUS_PARAM)
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{
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return (float64)v;
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}
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float64 uint32_to_float64(unsigned int v STATUS_PARAM)
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{
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return (float64)v;
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}
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#ifdef FLOATX80
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floatx80 int32_to_floatx80(int v STATUS_PARAM)
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{
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@ -74,10 +84,18 @@ float32 int64_to_float32( int64_t v STATUS_PARAM)
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{
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return (float32)v;
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}
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float32 uint64_to_float32( uint64_t v STATUS_PARAM)
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{
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return (float32)v;
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}
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float64 int64_to_float64( int64_t v STATUS_PARAM)
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{
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return (float64)v;
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}
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float64 uint64_to_float64( uint64_t v STATUS_PARAM)
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{
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return (float64)v;
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}
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#ifdef FLOATX80
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floatx80 int64_to_floatx80( int64_t v STATUS_PARAM)
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{
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@ -132,6 +150,37 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM)
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}
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#endif
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unsigned int float32_to_uint32( float32 a STATUS_PARAM)
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{
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int64_t v;
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unsigned int res;
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v = llrintf(a);
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if (v < 0) {
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res = 0;
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} else if (v > 0xffffffff) {
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res = 0xffffffff;
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} else {
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res = v;
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}
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return res;
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}
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unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM)
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{
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int64_t v;
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unsigned int res;
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v = (int64_t)a;
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if (v < 0) {
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res = 0;
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} else if (v > 0xffffffff) {
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res = 0xffffffff;
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} else {
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res = v;
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}
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return res;
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}
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE single-precision operations.
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*----------------------------------------------------------------------------*/
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@ -218,6 +267,53 @@ float128 float64_to_float128( float64 a STATUS_PARAM)
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}
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#endif
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unsigned int float64_to_uint32( float64 a STATUS_PARAM)
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{
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int64_t v;
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unsigned int res;
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v = llrint(a);
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if (v < 0) {
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res = 0;
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} else if (v > 0xffffffff) {
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res = 0xffffffff;
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} else {
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res = v;
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}
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return res;
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}
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unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM)
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{
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int64_t v;
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unsigned int res;
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v = (int64_t)a;
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if (v < 0) {
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res = 0;
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} else if (v > 0xffffffff) {
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res = 0xffffffff;
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} else {
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res = v;
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}
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return res;
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}
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uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
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{
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int64_t v;
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v = llrint(a + (float64)INT64_MIN);
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return v - INT64_MIN;
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}
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uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
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{
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int64_t v;
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v = (int64_t)(a + (float64)INT64_MIN);
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return v - INT64_MIN;
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}
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE double-precision operations.
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*----------------------------------------------------------------------------*/
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@ -99,7 +99,9 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM);
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| Software IEC/IEEE integer-to-floating-point conversion routines.
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*----------------------------------------------------------------------------*/
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float32 int32_to_float32( int STATUS_PARAM);
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float32 uint32_to_float32( unsigned int STATUS_PARAM);
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float64 int32_to_float64( int STATUS_PARAM);
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float64 uint32_to_float64( unsigned int STATUS_PARAM);
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#ifdef FLOATX80
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floatx80 int32_to_floatx80( int STATUS_PARAM);
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#endif
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@ -107,7 +109,9 @@ floatx80 int32_to_floatx80( int STATUS_PARAM);
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float128 int32_to_float128( int STATUS_PARAM);
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#endif
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float32 int64_to_float32( int64_t STATUS_PARAM);
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float32 uint64_to_float32( uint64_t STATUS_PARAM);
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float64 int64_to_float64( int64_t STATUS_PARAM);
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float64 uint64_to_float64( uint64_t v STATUS_PARAM);
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#ifdef FLOATX80
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floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
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#endif
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@ -120,6 +124,8 @@ float128 int64_to_float128( int64_t STATUS_PARAM);
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*----------------------------------------------------------------------------*/
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int float32_to_int32( float32 STATUS_PARAM);
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int float32_to_int32_round_to_zero( float32 STATUS_PARAM);
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unsigned int float32_to_uint32( float32 a STATUS_PARAM);
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unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
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int64_t float32_to_int64( float32 STATUS_PARAM);
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int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM);
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float64 float32_to_float64( float32 STATUS_PARAM);
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@ -200,8 +206,12 @@ INLINE float32 float32_chs(float32 a)
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*----------------------------------------------------------------------------*/
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int float64_to_int32( float64 STATUS_PARAM );
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int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
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unsigned int float64_to_uint32( float64 STATUS_PARAM );
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unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
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int64_t float64_to_int64( float64 STATUS_PARAM );
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int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
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uint64_t float64_to_uint64( float64 STATUS_PARAM );
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uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
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float32 float64_to_float32( float64 STATUS_PARAM );
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#ifdef FLOATX80
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floatx80 float64_to_floatx80( float64 STATUS_PARAM );
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@ -1164,6 +1164,27 @@ float32 int64_to_float32( int64 a STATUS_PARAM )
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}
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float64 uint64_to_float32( uint64 a STATUS_PARAM )
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{
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int8 shiftCount;
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if ( a == 0 ) return 0;
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shiftCount = countLeadingZeros64( a ) - 40;
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if ( 0 <= shiftCount ) {
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return packFloat32( 1 > 0, 0x95 - shiftCount, a<<shiftCount );
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}
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else {
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shiftCount += 7;
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if ( shiftCount < 0 ) {
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shift64RightJamming( a, - shiftCount, &a );
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}
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else {
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a <<= shiftCount;
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}
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return roundAndPackFloat32( 1 > 0, 0x9C - shiftCount, a STATUS_VAR );
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}
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}
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/*----------------------------------------------------------------------------
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| Returns the result of converting the 64-bit two's complement integer `a'
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| to the double-precision floating-point format. The conversion is performed
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@ -1183,6 +1204,13 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
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}
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float64 uint64_to_float64( uint64 a STATUS_PARAM )
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{
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if ( a == 0 ) return 0;
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return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR );
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}
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#ifdef FLOATX80
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/*----------------------------------------------------------------------------
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@ -5282,6 +5310,26 @@ unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
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return res;
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}
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uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
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{
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int64_t v;
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v = int64_to_float64(INT64_MIN STATUS_VAR);
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v = float64_to_int64((a + v) STATUS_VAR);
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return v - INT64_MIN;
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}
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uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
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{
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int64_t v;
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v = int64_to_float64(INT64_MIN STATUS_VAR);
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v = float64_to_int64_round_to_zero((a + v) STATUS_VAR);
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return v - INT64_MIN;
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}
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#define COMPARE(s, nan_exp) \
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INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \
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int is_quiet STATUS_PARAM ) \
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@ -193,7 +193,9 @@ floatx80 int32_to_floatx80( int STATUS_PARAM );
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float128 int32_to_float128( int STATUS_PARAM );
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#endif
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float32 int64_to_float32( int64_t STATUS_PARAM );
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float32 uint64_to_float32( uint64_t STATUS_PARAM );
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float64 int64_to_float64( int64_t STATUS_PARAM );
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float64 uint64_to_float64( uint64_t STATUS_PARAM );
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#ifdef FLOATX80
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floatx80 int64_to_floatx80( int64_t STATUS_PARAM );
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#endif
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@ -258,6 +260,8 @@ unsigned int float64_to_uint32( float64 STATUS_PARAM );
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unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
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int64_t float64_to_int64( float64 STATUS_PARAM );
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int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
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uint64_t float64_to_uint64 (float64 a STATUS_PARAM);
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uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM);
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float32 float64_to_float32( float64 STATUS_PARAM );
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#ifdef FLOATX80
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floatx80 float64_to_floatx80( float64 STATUS_PARAM );
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