ui: relocate paths to icons and translations
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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commit
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10
ui/gtk.c
10
ui/gtk.c
@ -51,6 +51,7 @@
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#include <math.h>
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#include "trace.h"
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#include "qemu/cutils.h"
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#include "ui/input.h"
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#include "sysemu/runstate.h"
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#include "sysemu/sysemu.h"
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@ -2202,6 +2203,7 @@ static void gtk_display_init(DisplayState *ds, DisplayOptions *opts)
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GtkDisplayState *s = g_malloc0(sizeof(*s));
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GdkDisplay *window_display;
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GtkIconTheme *theme;
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char *dir;
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if (!gtkinit) {
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fprintf(stderr, "gtk initialization failed\n");
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@ -2211,7 +2213,9 @@ static void gtk_display_init(DisplayState *ds, DisplayOptions *opts)
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s->opts = opts;
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theme = gtk_icon_theme_get_default();
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gtk_icon_theme_prepend_search_path(theme, CONFIG_QEMU_ICONDIR);
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dir = get_relocated_path(CONFIG_QEMU_ICONDIR);
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gtk_icon_theme_prepend_search_path(theme, dir);
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g_free(dir);
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g_set_prgname("qemu");
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s->window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
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@ -2227,7 +2231,9 @@ static void gtk_display_init(DisplayState *ds, DisplayOptions *opts)
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* sure that we don't accidentally break implicit assumptions. */
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setlocale(LC_MESSAGES, "");
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setlocale(LC_CTYPE, "C.UTF-8");
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bindtextdomain("qemu", CONFIG_QEMU_LOCALEDIR);
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dir = get_relocated_path(CONFIG_QEMU_LOCALEDIR);
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bindtextdomain("qemu", dir);
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g_free(dir);
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bind_textdomain_codeset("qemu", "UTF-8");
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textdomain("qemu");
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@ -25,6 +25,7 @@
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#include "qemu/osdep.h"
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#include "qemu/module.h"
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#include "qemu/cutils.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#include "ui/sdl2.h"
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@ -795,6 +796,7 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
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int i;
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SDL_SysWMinfo info;
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SDL_Surface *icon = NULL;
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char *dir;
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assert(o->type == DISPLAY_TYPE_SDL);
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@ -868,15 +870,18 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
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}
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#ifdef CONFIG_SDL_IMAGE
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icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
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dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
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icon = IMG_Load(dir);
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#else
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/* Load a 32x32x4 image. White pixels are transparent. */
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icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
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dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
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icon = SDL_LoadBMP(dir);
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if (icon) {
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uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
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SDL_SetColorKey(icon, SDL_TRUE, colorkey);
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}
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#endif
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g_free(dir);
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if (icon) {
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SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
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}
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