block/block-copy: add ratelimit to block-copy
We are going to directly use one async block-copy operation for backup job, so we need rate limiter. We want to maintain current backup behavior: only background copying is limited and copy-before-write operations only participate in limit calculation. Therefore we need one rate limiter for block-copy state and boolean flag for block-copy call state for actual limitation. Note, that we can't just calculate each chunk in limiter after successful copying: it will not save us from starting a lot of async sub-requests which will exceed limit too much. Instead let's use the following scheme on sub-request creation: 1. If at the moment limit is not exceeded, create the request and account it immediately. 2. If at the moment limit is already exceeded, drop create sub-request and handle limit instead (by sleep). With this approach we'll never exceed the limit more than by one sub-request (which pretty much matches current backup behavior). Note also, that if there is in-flight block-copy async call, block_copy_kick() should be used after set-speed to apply new setup faster. For that block_copy_kick() published in this patch. Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> Reviewed-by: Max Reitz <mreitz@redhat.com> Message-Id: <20210116214705.822267-7-vsementsov@virtuozzo.com> Signed-off-by: Max Reitz <mreitz@redhat.com>
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@ -61,7 +61,7 @@ static coroutine_fn int backup_top_cbw(BlockDriverState *bs, uint64_t offset,
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off = QEMU_ALIGN_DOWN(offset, s->cluster_size);
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end = QEMU_ALIGN_UP(offset + bytes, s->cluster_size);
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return block_copy(s->bcs, off, end - off, NULL);
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return block_copy(s->bcs, off, end - off, true, NULL);
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}
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static int coroutine_fn backup_top_co_pdiscard(BlockDriverState *bs,
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@ -72,7 +72,7 @@ static int coroutine_fn backup_do_cow(BackupBlockJob *job,
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trace_backup_do_cow_enter(job, start, offset, bytes);
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ret = block_copy(job->bcs, start, end - start, error_is_read);
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ret = block_copy(job->bcs, start, end - start, true, error_is_read);
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trace_backup_do_cow_return(job, offset, bytes, ret);
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@ -26,6 +26,7 @@
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#define BLOCK_COPY_MAX_BUFFER (1 * MiB)
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#define BLOCK_COPY_MAX_MEM (128 * MiB)
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#define BLOCK_COPY_MAX_WORKERS 64
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#define BLOCK_COPY_SLICE_TIME 100000000ULL /* ns */
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static coroutine_fn int block_copy_task_entry(AioTask *task);
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@ -36,6 +37,7 @@ typedef struct BlockCopyCallState {
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int64_t bytes;
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int max_workers;
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int64_t max_chunk;
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bool ignore_ratelimit;
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BlockCopyAsyncCallbackFunc cb;
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void *cb_opaque;
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@ -48,6 +50,7 @@ typedef struct BlockCopyCallState {
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/* State */
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int ret;
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bool finished;
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QemuCoSleepState *sleep_state;
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/* OUT parameters */
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bool error_is_read;
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@ -111,6 +114,9 @@ typedef struct BlockCopyState {
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void *progress_opaque;
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SharedResource *mem;
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uint64_t speed;
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RateLimit rate_limit;
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} BlockCopyState;
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static BlockCopyTask *find_conflicting_task(BlockCopyState *s,
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@ -623,6 +629,21 @@ block_copy_dirty_clusters(BlockCopyCallState *call_state)
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}
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task->zeroes = ret & BDRV_BLOCK_ZERO;
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if (s->speed) {
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if (!call_state->ignore_ratelimit) {
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uint64_t ns = ratelimit_calculate_delay(&s->rate_limit, 0);
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if (ns > 0) {
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block_copy_task_end(task, -EAGAIN);
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g_free(task);
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qemu_co_sleep_ns_wakeable(QEMU_CLOCK_REALTIME, ns,
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&call_state->sleep_state);
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continue;
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}
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}
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ratelimit_calculate_delay(&s->rate_limit, task->bytes);
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}
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trace_block_copy_process(s, task->offset);
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co_get_from_shres(s->mem, task->bytes);
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@ -661,6 +682,13 @@ out:
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return ret < 0 ? ret : found_dirty;
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}
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void block_copy_kick(BlockCopyCallState *call_state)
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{
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if (call_state->sleep_state) {
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qemu_co_sleep_wake(call_state->sleep_state);
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}
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}
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/*
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* block_copy_common
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*
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@ -707,12 +735,13 @@ static int coroutine_fn block_copy_common(BlockCopyCallState *call_state)
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}
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int coroutine_fn block_copy(BlockCopyState *s, int64_t start, int64_t bytes,
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bool *error_is_read)
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bool ignore_ratelimit, bool *error_is_read)
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{
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BlockCopyCallState call_state = {
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.s = s,
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.offset = start,
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.bytes = bytes,
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.ignore_ratelimit = ignore_ratelimit,
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.max_workers = BLOCK_COPY_MAX_WORKERS,
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};
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@ -798,3 +827,18 @@ void block_copy_set_skip_unallocated(BlockCopyState *s, bool skip)
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{
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s->skip_unallocated = skip;
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}
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void block_copy_set_speed(BlockCopyState *s, uint64_t speed)
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{
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s->speed = speed;
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if (speed > 0) {
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ratelimit_set_speed(&s->rate_limit, speed, BLOCK_COPY_SLICE_TIME);
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}
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/*
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* Note: it's good to kick all call states from here, but it should be done
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* only from a coroutine, to not crash if s->calls list changed while
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* entering one call. So for now, the only user of this function kicks its
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* only one call_state by hand.
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*/
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}
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@ -41,7 +41,7 @@ int64_t block_copy_reset_unallocated(BlockCopyState *s,
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int64_t offset, int64_t *count);
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int coroutine_fn block_copy(BlockCopyState *s, int64_t offset, int64_t bytes,
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bool *error_is_read);
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bool ignore_ratelimit, bool *error_is_read);
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/*
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* Run block-copy in a coroutine, create corresponding BlockCopyCallState
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@ -76,6 +76,9 @@ bool block_copy_call_succeeded(BlockCopyCallState *call_state);
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bool block_copy_call_failed(BlockCopyCallState *call_state);
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int block_copy_call_status(BlockCopyCallState *call_state, bool *error_is_read);
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void block_copy_set_speed(BlockCopyState *s, uint64_t speed);
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void block_copy_kick(BlockCopyCallState *call_state);
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BdrvDirtyBitmap *block_copy_dirty_bitmap(BlockCopyState *s);
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void block_copy_set_skip_unallocated(BlockCopyState *s, bool skip);
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