TCG: Remove unused global variables
Signed-off-by: Evgeny Voevodin <e.voevodin@samsung.com> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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@ -96,10 +96,6 @@ const size_t tcg_op_defs_max = ARRAY_SIZE(tcg_op_defs);
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static TCGRegSet tcg_target_available_regs[2];
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static TCGRegSet tcg_target_call_clobber_regs;
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/* XXX: move that inside the context */
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uint16_t *gen_opc_ptr;
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TCGArg *gen_opparam_ptr;
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static inline void tcg_out8(TCGContext *s, uint8_t v)
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{
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*s->code_ptr++ = v;
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@ -465,10 +465,6 @@ struct TCGContext {
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};
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extern TCGContext tcg_ctx;
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extern uint16_t *gen_opc_ptr;
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extern TCGArg *gen_opparam_ptr;
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extern uint16_t gen_opc_buf[];
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extern TCGArg gen_opparam_buf[];
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/* pool based memory allocation */
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@ -33,9 +33,6 @@
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/* code generation context */
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TCGContext tcg_ctx;
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uint16_t gen_opc_buf[OPC_BUF_SIZE];
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TCGArg gen_opparam_buf[OPPARAM_BUF_SIZE];
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target_ulong gen_opc_pc[OPC_BUF_SIZE];
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uint16_t gen_opc_icount[OPC_BUF_SIZE];
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uint8_t gen_opc_instr_start[OPC_BUF_SIZE];
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